artokun/comfyui-mcp/plugin/skills/anima-base/SKILL.md
anima-base
Anime/illustration text-to-image (ANIMA 1.0, ~2B Cosmos DiT) — use for anime, manga, illustrated characters; accepts Danbooru tags + natural language; runs/trains on <6GB VRAM; includes anime inpainting via Anima-LLLite ControlNet
- Source repository stars
- 485
- Declared platforms
- 0
- Static risk flags
- 0
- Last source update
- 2026-08-04
- Source checked
- 2026-08-04
Decision brief
What it does—and where it fits
Anime/illustration text-to-image (ANIMA 1. 0, ~2B Cosmos DiT) — use for anime, manga, illustrated characters; accepts Danbooru tags + natural language; runs/trains on <6GB VRAM; includes anime inpainting via Anima-LLLite ControlNet
Not for
- Weird/distorted images → use a recommended resolution (1024x1024, 896x1152, 832x1216, 768x1344, 640x1536).
- Turbo result looks washed/flat → that's turbo at CFG 1; for max quality switch to base mode (drop turbo LoRA, 30–50 steps, CFG 4–5).
Compatibility matrix
Platform support, with evidence labels
| Platform | Status | Evidence | What to check |
|---|---|---|---|
| Codex | Not declared | No explicit evidence | Portability before use |
| Claude Code | Not declared | No explicit evidence | Portability before use |
| Cursor | Not declared | No explicit evidence | Portability before use |
| Gemini CLI | Not declared | No explicit evidence | Portability before use |
Installation
Inspect first. Install second.
The source command is displayed only when detected. A safe inspection prompt is always available so your agent can explain every action before execution.
npx skills add https://github.com/artokun/comfyui-mcp --skill "plugin/skills/anima-base"Inspect the Agent Skill "anima-base" from https://github.com/artokun/comfyui-mcp/blob/0852abe2c68d9fe9e2af89c54cd039357f08ae6c/plugin/skills/anima-base/SKILL.md at commit 0852abe2c68d9fe9e2af89c54cd039357f08ae6c. List every install step, command, network request, credential, file read/write, external action, and rollback step. Explain whether it fits my task. Do not install or execute anything until I approve.
Workflow
What the source asks the agent to do
- 01
Anima Turbo LoRA (the shipped default — 12-step fast mode)
Applied with rgthree Power Lora Loader. The plain ComfyUI equivalent is LoraLoaderModelOnly:
Applied with rgthree Power Lora Loader. The plain ComfyUI equivalent is LoraLoaderModelOnly:Other LoRAs the pack ships (toggle on/off in Power Lora Loader): anima-highres-aesthetic-boost, anima-preview-3-masterpieces-v5, animap3rdbtv0.29.b.122. In the non-turbo groups these three are enabled and the turbo LoRA… - 02
Complete Workflow: Text-to-Image (Turbo, 12-step)
Base-quality variant (no turbo): drop node 4 (feed ["1", 0] into KSampler), set steps: 30, cfg: 4.5. Optionally enable the three quality LoRAs (anima-highres-aesthetic-boost, anima-preview-3-masterpieces-v5, animap3rdbtv0.29.b.122) by chaining LoraLoaderModelOnly nodes.
Base-quality variant (no turbo): drop node 4 (feed ["1", 0] into KSampler), set steps: 30, cfg: 4.5. Optionally enable the three quality LoRAs (anima-highres-aesthetic-boost, anima-preview-3-masterpieces-v5, animap3rdbt… - 03
Complete Workflow: Anime Inpainting (Anima-LLLite ControlNet)
The pack's "INPAINTING CONTROLNET" group: load an image with a painted mask, VAEEncode it, apply SetLatentNoiseMask, patch the model with the inpainting LLLite (fed the same image + mask), then sample. The mask region is regenerated from the prompt while the rest is preserved.
anima-lllite-pose-1.safetensors ← DWPreprocessor (OpenPose)anima-lllite-depth-1.safetensors ← DepthAnythingV2Preprocessoranima-lllite-lineart-1.safetensors / anima-lllite-any-test-like-1-step2000.safetensors ← lineart / generic control - 04
Installation
The "Anima Base Ultra" pack (by Aitrepreneur) installs custom nodes and downloads all models. Models are mirrored on https://huggingface.co/Aitrepreneur/FLX/resolve/main (the official source is https://huggingface.co/circlestone-labs/Anima).
The "Anima Base Ultra" pack (by Aitrepreneur) installs custom nodes and downloads all models. Models are mirrored on https://huggingface.co/Aitrepreneur/FLX/resolve/main (the official source is https://huggingface.co/ci…Base $HF = https://huggingface.co/Aitrepreneur/FLX/resolve/main, $YOLO11 = https://huggingface.co/Ultralytics/YOLO11/resolve/main. Append ?download=true.The DWPreprocessor/DepthAnythingV2 aux models (dw-llucoco384bs5.torchscript.pt, yoloxl.onnx, depthanythingv2vitl.pth) are auto-fetched by comfyuicontrolnetaux on first use. - 05
Custom nodes (git clone into ComfyUI/customnodes/)
Review the “Custom nodes (git clone into ComfyUI/customnodes/)” section in the pinned source before continuing.
Review and apply the “Custom nodes (git clone into ComfyUI/customnodes/)” source section.
Permission review
Static risk signals and limitations
No configured static risk pattern was detected
This is not proof of safety. Runtime behavior, indirect dependencies, and hidden external systems are outside the static scan.
Evidence record
Why each signal appears
| Signal | Value | Evidence type | Meaning |
|---|---|---|---|
| Quality score | 85/100 | Computed | Documentation, specificity, maintenance, and trust rules |
| Repository stars | 485 | Source | Repository attention, not individual Skill quality |
| Compatibility | 0 platforms | Source | Declared in the catalog source record |
| Usage guide | automated source guide | Editorial | Generated or reviewed according to the visible evidence level |
Pinned source
Provenance and original SKILL.md
- Repository
- artokun/comfyui-mcp
- Skill path
- plugin/skills/anima-base/SKILL.md
- Commit
- 0852abe2c68d9fe9e2af89c54cd039357f08ae6c
- License
- MIT
- Collected
- 2026-08-04
- Default branch
- main
View the original SKILL.md
ANIMA 1.0 (Anima Base Ultra) Text-to-Image Workflows
Overview
Anima is a ~2B-parameter anime / illustration text-to-image base model from CircleStone Labs (in collaboration with Comfy Org). It is not SDXL-lineage: the architecture is NVIDIA Cosmos-Predict2-2B-Text2Image (a DiT / flow model), trained on several million anime images plus ~800k non-anime artistic images. It is best for anime, manga, and illustrated characters/styles (not realism).
Key traits:
- Accepts Danbooru-style tags AND/OR natural language in the same prompt.
- Very low VRAM — generates (and trains) on <6GB VRAM; runs on any PC that can run SDXL/Illustrious.
- License: CircleStone Labs Non-Commercial License (with NVIDIA Open Model License terms on the weights/derivatives). Generated images are usable commercially per the model card — verify the current license text before relying on this.
Loaded in ComfyUI with standard split-file loaders (not a single checkpoint):
| Component | Node | Model file | Folder | Notes |
|---|---|---|---|---|
| Diffusion model | UNETLoader | anima-base-v1.0.safetensors | models/diffusion_models/ | weight_dtype default; ~4GB fp |
| Text encoder | CLIPLoader | qwen_3_06b_base.safetensors | models/text_encoders/ | Qwen3-0.6B base; type": "stable_diffusion" in this pack |
| VAE | VAELoader | qwen_image_vae.safetensors | models/vae/ | Qwen-Image VAE (~254MB) |
Verified from the pack's workflow JSON:
CLIPLoaderwidget values are["qwen_3_06b_base.safetensors", "stable_diffusion", "default"]. (The HF model card describes standard loaders; the exact CLIPtypestringstable_diffusionis what the Aitrepreneur "Anima Base Ultra" workflow ships — use it as-is.)
Installation
The "Anima Base Ultra" pack (by Aitrepreneur) installs custom nodes and downloads all models. Models are mirrored on https://huggingface.co/Aitrepreneur/FLX/resolve/main (the official source is https://huggingface.co/circlestone-labs/Anima).
Custom nodes (git clone into ComfyUI/custom_nodes/)
| Node pack | Repo | Used for |
|---|---|---|
| ComfyUI-Manager | https://github.com/ltdrdata/ComfyUI-Manager.git | management |
| ComfyUI-Impact-Pack | https://github.com/ltdrdata/ComfyUI-Impact-Pack | FaceDetailer / EditDetailerPipe |
| ComfyUI-Impact-Subpack | https://github.com/ltdrdata/ComfyUI-Impact-Subpack | UltralyticsDetectorProvider |
| rgthree-comfy | https://github.com/rgthree/rgthree-comfy | Power Lora Loader, Fast Groups, Any Switch |
| ComfyUI-KJNodes | https://github.com/kijai/ComfyUI-KJNodes | helpers |
| ComfyUI_UltimateSDUpscale | https://github.com/ssitu/ComfyUI_UltimateSDUpscale | tiled upscaling |
| ComfyUI_tinyterraNodes | https://github.com/TinyTerra/ComfyUI_tinyterraNodes | ttN seed |
| comfyui_controlnet_aux | https://github.com/Fannovel16/comfyui_controlnet_aux | DWPreprocessor, DepthAnythingV2 |
| ComfyUI-Anima-LLLite | https://github.com/kohya-ss/ComfyUI-Anima-LLLite | AnimaLLLiteApply (ControlNet + inpainting) |
Models (download URLs from the pack's .bat / .sh)
Base $HF = https://huggingface.co/Aitrepreneur/FLX/resolve/main, $YOLO11 = https://huggingface.co/Ultralytics/YOLO11/resolve/main. Append ?download=true.
| Folder | File | Source |
|---|---|---|
diffusion_models/ | anima-base-v1.0.safetensors | $HF |
text_encoders/ | qwen_3_06b_base.safetensors | $HF |
vae/ | qwen_image_vae.safetensors | $HF |
controlnet/ | anima-lllite-inpainting-v1.safetensors | $HF |
controlnet/ | anima-lllite-depth-1.safetensors | $HF |
controlnet/ | anima-lllite-lineart-1.safetensors | $HF |
controlnet/ | anima-lllite-pose-1.safetensors | $HF |
controlnet/ | anima-lllite-any-test-like-1-step2000.safetensors | $HF |
loras/ | anima-turbo-lora-v0.1.safetensors | $HF |
loras/ | anima-highres-aesthetic-boost.safetensors | $HF |
loras/ | anima-preview-3-masterpieces-v5.safetensors | $HF |
loras/ | anima_p3_rdbt_v0.29.b.122.safetensors | $HF |
upscale_models/ | 4x_foolhardy_Remacri.pth, 4x-ClearRealityV1.pth | $HF |
ultralytics/bbox/ | face_yolov9c.pt, hand_yolov9c.pt, Eyeful_v2-Paired.pt | $HF |
ultralytics/segm/ | ntd11_anime_nsfw_segm_v5-variant1.pt | $HF |
ultralytics/segm/ | yolo11m-seg.pt | $YOLO11 |
sams/ | sam_vit_b_01ec64.pth | $HF |
The DWPreprocessor/DepthAnythingV2 aux models (dw-ll_ucoco_384_bs5.torchscript.pt, yolox_l.onnx, depth_anything_v2_vitl.pth) are auto-fetched by comfyui_controlnet_aux on first use.
Key Nodes
Loaders
{
"1": { "class_type": "UNETLoader", "inputs": { "unet_name": "anima-base-v1.0.safetensors", "weight_dtype": "default" }},
"2": { "class_type": "CLIPLoader", "inputs": { "clip_name": "qwen_3_06b_base.safetensors", "type": "stable_diffusion", "device": "default" }},
"3": { "class_type": "VAELoader", "inputs": { "vae_name": "qwen_image_vae.safetensors" }}
}
Anima Turbo LoRA (the shipped default — 12-step fast mode)
Applied with rgthree Power Lora Loader. The plain ComfyUI equivalent is LoraLoaderModelOnly:
{
"class_type": "LoraLoaderModelOnly",
"inputs": { "model": ["1", 0], "lora_name": "anima-turbo-lora-v0.1.safetensors", "strength_model": 1.0 }
}
Other LoRAs the pack ships (toggle on/off in Power Lora Loader): anima-highres-aesthetic-boost, anima-preview-3-masterpieces-v5, anima_p3_rdbt_v0.29.b.122. In the non-turbo groups these three are enabled and the turbo LoRA is off; in the turbo groups only the turbo LoRA is on.
AnimaLLLiteApply (ControlNet + inpainting — from ComfyUI-Anima-LLLite)
Patches the MODEL (Anima uses LLLite-style control, not standard ControlNetApply conditioning). Inputs: model, image, mask; widget order [lllite_name, strength, start_percent, end_percent]; output: patched MODEL.
{
"class_type": "AnimaLLLiteApply",
"inputs": {
"model": ["<model>", 0],
"image": ["<control_or_source_image>", 0],
"mask": ["<mask>", 0],
"lllite_name": "anima-lllite-pose-1.safetensors",
"strength": 1.0, "start_percent": 0.0, "end_percent": 1.0
}
}
Settings
The base model and the turbo-LoRA path want different settings:
| Mode | Steps | CFG | Sampler | Scheduler | Denoise | Notes |
|---|---|---|---|---|---|---|
| Base (no turbo LoRA) | 30–50 | 4–5 | er_sde | simple | 1.0 | Author-recommended for the base model |
| Turbo LoRA (shipped default) | 12 | 1.0 | er_sde | simple | 1.0 | anima-turbo-lora-v0.1 enabled |
| Upscale pass (UltimateSDUpscale) | 12 | 1.0 | er_sde | simple | 0.28 | 4x_foolhardy_Remacri.pth, scale 2x |
Sampler character (from model card): er_sde = neutral style, flat colors, sharp lines; euler_ancestral = softer/thinner lines; dpmpp_2m_sde_gpu = similar with more variety. Optional beta57 scheduler for painterly looks.
Resolutions
The base model supports 512²–1536². The pack recommends these to avoid distortion:
| Aspect | Resolution |
|---|---|
| 1:1 | 1024x1024 |
| 3:4 | 896x1152 |
| 5:8 | 832x1216 |
| 9:16 | 768x1344 |
| 9:21 | 640x1536 |
Prompt Style
Anima accepts Danbooru tags + natural language together. The pack's recommended formula:
masterpiece, best quality, score_7, safe, highres, official art,
1girl, solo,
@artist name,
clean lineart, detailed eyes, soft shading,
A young anime woman with long silver hair and blue eyes stands in a rainy neon city at night.
She wears a black futuristic jacket with glowing blue details. Medium close-up, wet pavement
reflections, soft background blur, cinematic lighting.
Structure: quality tags → subject/count tags → optional @artist name → anime style tags → 2–4 natural-language sentences describing subject, outfit, pose, composition, background, lighting, mood. Use lowercase tags with spaces (not underscores), except score tags like score_7. Artist tags use @artist name; browse names at the community Anima Style Explorer (https://thetacursed.github.io/Anima-Style-Explorer/).
Negative prompt (recommended):
worst quality, low quality, score_1, score_2, score_3, artist name, bad anatomy, bad hands,
missing fingers, extra fingers, extra arms, extra legs, duplicate, twins, text, watermark,
signature, simple background
Unlike Flux/Qwen, Anima does use a real negative prompt via a second CLIPTextEncode (CFG > 1 in base mode).
Complete Workflow: Text-to-Image (Turbo, 12-step)
{
"1": { "class_type": "UNETLoader", "inputs": { "unet_name": "anima-base-v1.0.safetensors", "weight_dtype": "default" }},
"2": { "class_type": "CLIPLoader", "inputs": { "clip_name": "qwen_3_06b_base.safetensors", "type": "stable_diffusion", "device": "default" }},
"3": { "class_type": "VAELoader", "inputs": { "vae_name": "qwen_image_vae.safetensors" }},
"4": { "class_type": "LoraLoaderModelOnly", "inputs": { "model": ["1", 0], "lora_name": "anima-turbo-lora-v0.1.safetensors", "strength_model": 1.0 }},
"5": { "class_type": "CLIPTextEncode", "inputs": { "clip": ["2", 0], "text": "masterpiece, best quality, score_7, safe, highres, official art, 1girl, solo, clean lineart, detailed eyes, soft shading,\n\nA young anime woman with long silver hair and blue eyes stands in a rainy neon city at night, cinematic lighting." }},
"6": { "class_type": "CLIPTextEncode", "inputs": { "clip": ["2", 0], "text": "worst quality, low quality, score_1, score_2, score_3, bad anatomy, bad hands, extra fingers, text, watermark, signature, simple background" }},
"7": { "class_type": "EmptyLatentImage", "inputs": { "width": 896, "height": 1152, "batch_size": 1 }},
"8": { "class_type": "KSampler", "inputs": {
"model": ["4", 0],
"positive": ["5", 0],
"negative": ["6", 0],
"latent_image": ["7", 0],
"seed": 42, "steps": 12, "cfg": 1, "sampler_name": "er_sde", "scheduler": "simple", "denoise": 1
}},
"9": { "class_type": "VAEDecode", "inputs": { "samples": ["8", 0], "vae": ["3", 0] }},
"10": { "class_type": "SaveImage", "inputs": { "images": ["9", 0], "filename_prefix": "anima" }}
}
Base-quality variant (no turbo): drop node 4 (feed ["1", 0] into KSampler), set steps: 30, cfg: 4.5. Optionally enable the three quality LoRAs (anima-highres-aesthetic-boost, anima-preview-3-masterpieces-v5, anima_p3_rdbt_v0.29.b.122) by chaining LoraLoaderModelOnly nodes.
Complete Workflow: Anime Inpainting (Anima-LLLite ControlNet)
The pack's "INPAINTING CONTROLNET" group: load an image with a painted mask, VAEEncode it, apply SetLatentNoiseMask, patch the model with the inpainting LLLite (fed the same image + mask), then sample. The mask region is regenerated from the prompt while the rest is preserved.
{
"1": { "class_type": "UNETLoader", "inputs": { "unet_name": "anima-base-v1.0.safetensors", "weight_dtype": "default" }},
"2": { "class_type": "CLIPLoader", "inputs": { "clip_name": "qwen_3_06b_base.safetensors", "type": "stable_diffusion", "device": "default" }},
"3": { "class_type": "VAELoader", "inputs": { "vae_name": "qwen_image_vae.safetensors" }},
"4": { "class_type": "LoraLoaderModelOnly", "inputs": { "model": ["1", 0], "lora_name": "anima-turbo-lora-v0.1.safetensors", "strength_model": 1.0 }},
"5": { "class_type": "LoadImage", "inputs": { "image": "<masked_image.png>" }},
"6": { "class_type": "AnimaLLLiteApply", "inputs": {
"model": ["4", 0], "image": ["5", 0], "mask": ["5", 1],
"lllite_name": "anima-lllite-inpainting-v1.safetensors",
"strength": 1.0, "start_percent": 0.0, "end_percent": 1.0
}},
"7": { "class_type": "CLIPTextEncode", "inputs": { "clip": ["2", 0], "text": "<what to paint into the masked area>" }},
"8": { "class_type": "CLIPTextEncode", "inputs": { "clip": ["2", 0], "text": "worst quality, low quality, bad anatomy, text, watermark" }},
"9": { "class_type": "VAEEncode", "inputs": { "pixels": ["5", 0], "vae": ["3", 0] }},
"10": { "class_type": "SetLatentNoiseMask", "inputs": { "samples": ["9", 0], "mask": ["5", 1] }},
"11": { "class_type": "KSampler", "inputs": {
"model": ["6", 0],
"positive": ["7", 0],
"negative": ["8", 0],
"latent_image": ["10", 0],
"seed": 42, "steps": 12, "cfg": 1, "sampler_name": "er_sde", "scheduler": "simple", "denoise": 1
}},
"12": { "class_type": "VAEDecode", "inputs": { "samples": ["11", 0], "vae": ["3", 0] }},
"13": { "class_type": "SaveImage", "inputs": { "images": ["12", 0], "filename_prefix": "anima_inpaint" }}
}
Other LLLite ControlNets (same AnimaLLLiteApply node, swap lllite_name, feed a preprocessed control image; mask can be a full-white/blank mask when not inpainting):
anima-lllite-pose-1.safetensors←DWPreprocessor(OpenPose)anima-lllite-depth-1.safetensors←DepthAnythingV2Preprocessoranima-lllite-lineart-1.safetensors/anima-lllite-any-test-like-1-step2000.safetensors← lineart / generic control
Upscaling (optional)
The pack upscales with UltimateSDUpscale (4x_foolhardy_Remacri.pth, 2x, denoise 0.28, 12 steps, er_sde/simple) and refines faces/hands/eyes with Impact-Pack FaceDetailer driven by UltralyticsDetectorProvider (face_yolov9c.pt, hand_yolov9c.pt, Eyeful_v2-Paired.pt) + SAM (sam_vit_b_01ec64.pth).
VRAM
- Anima is ~2B params → generates in <6GB VRAM (runs anywhere SDXL/Illustrious runs).
- Text encoder (Qwen3-0.6B) and VAE are both small.
- A GGUF quantized build exists for even lower memory (
Abiray/Anima-base-v1.0-GGUF) — would need a GGUF loader node (e.g. ComfyUI-GGUF), not included in this pack. Unverified against this workflow.
Troubleshooting
- Weird/distorted images → use a recommended resolution (1024x1024, 896x1152, 832x1216, 768x1344, 640x1536).
- Turbo result looks washed/flat → that's turbo at CFG 1; for max quality switch to base mode (drop turbo LoRA, 30–50 steps, CFG 4–5).
AnimaLLLiteApplymissing → installComfyUI-Anima-LLLite; it is not a standard ControlNet node.- CLIP loads but output is garbage → confirm
CLIPLoadertypeisstable_diffusionand the file isqwen_3_06b_base.safetensors(the Qwen3-0.6B base, not the chat/edit Qwen models). - Inpainting ignores the mask → ensure both
SetLatentNoiseMaskAND the inpaintingAnimaLLLiteApplyreceive the painted mask; encode the source image withVAEEncode(denoise 1.0 is fine because the noise mask preserves unmasked pixels).
Training custom LoRAs
To train your own Anima LoRA (character/style) on <6GB VRAM, use the Citron Anima LoRA Trainer — see the anima-lora-trainer skill. Trained .safetensors LoRAs drop into models/loras/ and load via Power Lora Loader / LoraLoaderModelOnly exactly like the bundled LoRAs above.
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