dotnet/skills/plugins/dotnet-msbuild/skills/build-perf-baseline/SKILL.md
build-perf-baseline
Establish build performance baselines and apply systematic optimization techniques. USE FOR: diagnosing slow builds, establishing before/after measurements (cold, warm, no-op scenarios), applying optimization strategies like MSBuild Server, static graph builds, artifacts output, and dependency graph trimming. Start here before diving into build-perf-diagnostics, incremental-build, or build-parallelism. DO NOT USE FOR: non-MSBuild build systems, detailed bottleneck analysis (use build-perf-diagno
- Source repository stars
- 4,922
- Declared platforms
- 0
- Static risk flags
- 1
- Last source update
- 2026-08-04
- Source checked
- 2026-08-04
Decision brief
What it does—and where it fits
Establish build performance baselines and apply systematic optimization techniques. USE FOR: diagnosing slow builds, establishing before/after measurements (cold, warm, no-op scenarios), applying optimization strategies like MSBuild Server, static graph builds, artifacts output, and dependency graph trimming.
Not for
- DO NOT USE FOR: non-MSBuild build systems, detailed bottleneck analysis (use build-perf-diagno
Compatibility matrix
Platform support, with evidence labels
| Platform | Status | Evidence | What to check |
|---|---|---|---|
| Codex | Not declared | No explicit evidence | Portability before use |
| Claude Code | Not declared | No explicit evidence | Portability before use |
| Cursor | Not declared | No explicit evidence | Portability before use |
| Gemini CLI | Not declared | No explicit evidence | Portability before use |
Installation
Inspect first. Install second.
The source command is displayed only when detected. A safe inspection prompt is always available so your agent can explain every action before execution.
npx skills add https://github.com/dotnet/skills --skill "plugins/dotnet-msbuild/skills/build-perf-baseline"Inspect the Agent Skill "build-perf-baseline" from https://github.com/dotnet/skills/blob/805a42a675a47f14fdd77a54aa474fcb8e499b9e/plugins/dotnet-msbuild/skills/build-perf-baseline/SKILL.md at commit 805a42a675a47f14fdd77a54aa474fcb8e499b9e. List every install step, command, network request, credential, file read/write, external action, and rollback step. Explain whether it fits my task. Do not install or execute anything until I approve.
Workflow
What the source asks the agent to do
- 01
Step 1: Establish a Performance Baseline
Measure three scenarios to understand where time is spent:
Measure three scenarios to understand where time is spent:No previous build output exists. Measures the full end-to-end time including restore, compilation, and all targets. - 02
Step 2: MSBuild Server (Persistent Build Process)
The MSBuild server keeps the build process alive between invocations, avoiding JIT compilation and assembly loading overhead on every build.
The MSBuild server keeps the build process alive between invocations, avoiding JIT compilation and assembly loading overhead on every build. - 03
Step 3: Artifacts Output Layout
The UseArtifactsOutput feature (introduced in .NET 8) changes the output directory structure to avoid bin/obj clash issues and enable better caching.
The UseArtifactsOutput feature (introduced in .NET 8) changes the output directory structure to avoid bin/obj clash issues and enable better caching. - 04
Step 4: Deterministic Builds
Deterministic builds produce byte-for-byte identical output given the same inputs. This is essential for build caching and reproducibility.
Removes timestamps from PE headersUses consistent file paths in PDBsProduces identical output for identical input - 05
Step 5: Dependency Graph Trimming
Reducing unnecessary project references shortens the critical path and reduces what gets built.
Reducing unnecessary project references shortens the critical path and reduces what gets built.
Permission review
Static risk signals and limitations
Runs scripts
The documentation asks the agent to run terminal commands or scripts.
# Make a small change (touch one .cs file)Evidence record
Why each signal appears
| Signal | Value | Evidence type | Meaning |
|---|---|---|---|
| Quality score | 92/100 | Computed | Documentation, specificity, maintenance, and trust rules |
| Repository stars | 4,922 | Source | Repository attention, not individual Skill quality |
| Compatibility | 0 platforms | Source | Declared in the catalog source record |
| Usage guide | automated source guide | Editorial | Generated or reviewed according to the visible evidence level |
Pinned source
Provenance and original SKILL.md
- Repository
- dotnet/skills
- Skill path
- plugins/dotnet-msbuild/skills/build-perf-baseline/SKILL.md
- Commit
- 805a42a675a47f14fdd77a54aa474fcb8e499b9e
- License
- MIT
- Collected
- 2026-08-04
- Default branch
- main
View the original SKILL.md
Build Performance Baseline & Optimization
Overview
Before optimizing a build, you need a baseline. Without measurements, optimization is guesswork. This skill covers how to establish baselines and apply systematic optimization techniques.
Related skills:
build-perf-diagnostics— binlog-based bottleneck identificationincremental-build— Inputs/Outputs and up-to-date checksbuild-parallelism— parallel and graph build tuningeval-performance— glob and import chain optimization
Step 1: Establish a Performance Baseline
Measure three scenarios to understand where time is spent:
Cold Build (First Build)
No previous build output exists. Measures the full end-to-end time including restore, compilation, and all targets.
# Clean everything first
dotnet clean
# Remove bin/obj to truly start fresh
Get-ChildItem -Recurse -Directory -Include bin,obj | Remove-Item -Recurse -Force
# OR on Linux/macOS:
# find . -type d \( -name bin -o -name obj \) -exec rm -rf {} +
# Measure cold build
dotnet build /bl:cold-build.binlog -m
Warm Build (Incremental Build)
Build output exists, some files have changed. Measures how well incremental build works.
# Build once to populate outputs
dotnet build -m
# Make a small change (touch one .cs file)
# Then rebuild
dotnet build /bl:warm-build.binlog -m
No-Op Build (Nothing Changed)
Build output exists, nothing has changed. This should be nearly instant. If it's slow, incremental build is broken.
# Build once to populate outputs
dotnet build -m
# Rebuild immediately without changes
dotnet build /bl:noop-build.binlog -m
What Good Looks Like
| Scenario | Expected Behavior |
|---|---|
| Cold build | Full compilation, all targets run. This is your absolute baseline |
| Warm build | Only changed projects recompile. Time proportional to change scope |
| No-op build | < 5 seconds for small repos, < 30 seconds for large repos. All compilation targets should report "Skipping target — all outputs up-to-date" |
Red flags:
- No-op build > 30 seconds → incremental build is broken (see
incremental-buildskill) - Warm build recompiles everything → project dependency chain forces full rebuild
- Cold build has long restore → NuGet cache issues
Recording Baselines
Record baselines in a structured way before and after optimization:
| Scenario | Before | After | Improvement |
|-------------|---------|---------|-------------|
| Cold build | 2m 15s | | |
| Warm build | 1m 40s | | |
| No-op build | 45s | | |
Step 2: MSBuild Server (Persistent Build Process)
The MSBuild server keeps the build process alive between invocations, avoiding JIT compilation and assembly loading overhead on every build.
Enabling MSBuild Server
# Enabled by default in .NET 8+ but can be forced
dotnet build /p:UseSharedCompilation=true
The MSBuild server is started automatically and reused across builds. The compiler server (VBCSCompiler / dotnet build-server) is separate but complementary.
Managing the Build Server
# Check if the server is running
dotnet build-server status
# Shut down all build servers (useful when debugging)
dotnet build-server shutdown
When to Restart the Build Server
Restart after:
- Updating the .NET SDK
- Changing MSBuild tooling (custom tasks, props, targets)
- Debugging build infrastructure issues
- Seeing stale behavior in repeated builds
dotnet build-server shutdown
dotnet build
Step 3: Artifacts Output Layout
The UseArtifactsOutput feature (introduced in .NET 8) changes the output directory structure to avoid bin/obj clash issues and enable better caching.
Enabling Artifacts Output
<!-- Directory.Build.props -->
<PropertyGroup>
<UseArtifactsOutput>true</UseArtifactsOutput>
</PropertyGroup>
Before vs After
# Traditional layout (before)
src/
MyLib/
bin/Debug/net8.0/MyLib.dll
obj/Debug/net8.0/...
MyApp/
bin/Debug/net8.0/MyApp.dll
# Artifacts layout (after)
artifacts/
bin/MyLib/debug/MyLib.dll
bin/MyApp/debug/MyApp.dll
obj/MyLib/debug/...
obj/MyApp/debug/...
Benefits
- No bin/obj clash: Each project+configuration gets a unique path automatically
- Easier to cache: Single
artifacts/directory to cache/restore in CI - Cleaner .gitignore: Just ignore
artifacts/ - Multi-targeting safe: Each TFM gets its own subdirectory
Customizing
<!-- Change the artifacts root -->
<PropertyGroup>
<ArtifactsPath>$(MSBuildThisFileDirectory)output</ArtifactsPath>
</PropertyGroup>
Step 4: Deterministic Builds
Deterministic builds produce byte-for-byte identical output given the same inputs. This is essential for build caching and reproducibility.
Enabling Deterministic Builds
<!-- Directory.Build.props -->
<PropertyGroup>
<!-- Enabled by default in .NET SDK projects since SDK 2.0+ -->
<Deterministic>true</Deterministic>
<!-- For full reproducibility, also set: -->
<ContinuousIntegrationBuild Condition="'$(CI)' == 'true'">true</ContinuousIntegrationBuild>
</PropertyGroup>
What Deterministic Affects
- Removes timestamps from PE headers
- Uses consistent file paths in PDBs
- Produces identical output for identical input
Why It Matters for Performance
- Build caching: If outputs are deterministic, you can cache and reuse them across builds and machines
- CI optimization: Skip rebuilding unchanged projects by comparing inputs
- Distributed builds: Safe to cache compilation results in shared storage
Step 5: Dependency Graph Trimming
Reducing unnecessary project references shortens the critical path and reduces what gets built.
Audit the Dependency Graph
# Visualize the dependency graph
dotnet build /bl:graph.binlog
# In the binlog, check project references and build times
# Look for projects that are referenced but could be trimmed
Techniques
Remove Redundant Transitive References
<!-- BAD: Utils is already referenced transitively via Core -->
<ItemGroup>
<ProjectReference Include="..\Core\Core.csproj" />
<ProjectReference Include="..\Utils\Utils.csproj" />
</ItemGroup>
<!-- GOOD: Let transitive references flow automatically -->
<ItemGroup>
<ProjectReference Include="..\Core\Core.csproj" />
</ItemGroup>
Build-Order-Only References
When you need a project to build before yours but don't need its assembly output:
<!-- Only ensures build order, doesn't reference the output assembly -->
<ProjectReference Include="..\CodeGen\CodeGen.csproj"
ReferenceOutputAssembly="false" />
Prevent Transitive Flow
When a dependency is an internal implementation detail that shouldn't flow to consumers:
<!-- Don't expose this dependency transitively -->
<ProjectReference Include="..\InternalHelpers\InternalHelpers.csproj"
PrivateAssets="all" />
Disable Transitive Project References
For explicit-only dependency management (extreme measure for very large repos):
<PropertyGroup>
<DisableTransitiveProjectReferences>true</DisableTransitiveProjectReferences>
</PropertyGroup>
Caution: This requires all dependencies to be listed explicitly. Only use in large repos where transitive closure is causing excessive rebuilds.
Step 6: Static Graph Builds (/graph)
Static graph mode evaluates the entire project graph before building, enabling better scheduling and isolation.
Enabling Graph Build
# Single invocation
dotnet build /graph
# With binary log for analysis
dotnet build /graph /bl:graph-build.binlog
Benefits
- Better parallelism: MSBuild knows the full graph upfront and can schedule optimally
- Build isolation: Each project builds in isolation (no cross-project state leakage)
- Caching potential: With isolation, individual project results can be cached
When to Use
| Scenario | Recommendation |
|---|---|
| Large multi-project solution (20+ projects) | ✅ Try /graph — may see significant parallelism gains |
| Small solution (< 5 projects) | ❌ Overhead of graph evaluation outweighs benefits |
| CI builds | ✅ Graph builds are more predictable and parallelizable |
| Local development | ⚠️ Test both — may or may not help depending on project structure |
Troubleshooting Graph Build
Graph build requires that all ProjectReference items are statically determinable (no dynamic references computed in targets). If graph build fails:
error MSB4260: Project reference "..." could not be resolved with static graph.
Fix: Ensure all ProjectReference items are declared in <ItemGroup> outside of targets (not dynamically computed inside <Target> blocks).
Step 7: Parallel Build Tuning
MaxCpuCount
# Use all available cores (default in dotnet build)
dotnet build -m
# Specify explicit core count (useful for CI with shared agents)
dotnet build -m:4
# MSBuild.exe syntax
msbuild /m:8 MySolution.sln
Identifying Parallelism Bottlenecks
In a binlog, look for:
- Long sequential chains: Projects that must build one after another due to dependencies
- Uneven load: Some build nodes idle while others are overloaded
- Single-project bottleneck: One large project on the critical path that blocks everything
Use grep 'Target Performance Summary' -A 30 full.log in binlog analysis to see build node utilization.
Reducing the Critical Path
The critical path is the longest chain of dependent projects. To shorten it:
- Break large projects into smaller ones that can build in parallel
- Remove unnecessary ProjectReferences (see Step 5)
- Use
ReferenceOutputAssembly="false"for build-order-only dependencies - Move shared code to a base library that builds first, then parallelize consumers
Step 8: Additional Quick Wins
Separate Restore from Build
# In CI, restore once then build without restore
dotnet restore
dotnet build --no-restore -m
dotnet test --no-build
Skip Unnecessary Targets
# Skip building documentation
dotnet build /p:GenerateDocumentationFile=false
# Skip analyzers during development (not for CI!)
dotnet build /p:RunAnalyzers=false
Use Project-Level Filtering
# Build only the project you're working on (and its dependencies)
dotnet build src/MyApp/MyApp.csproj
# Don't build the entire solution if you only need one project
Binary Log for All Investigations
Always start with a binlog:
dotnet build /bl:perf.binlog -m
Then use the build-perf-diagnostics skill and binlog tools for systematic bottleneck identification.
Optimization Decision Tree
Is your no-op build slow (> 10s per project)?
├── YES → See `incremental-build` skill (fix Inputs/Outputs)
└── NO
Is your cold build slow?
├── YES
│ Is restore slow?
│ ├── YES → Optimize NuGet restore (use lock files, configure local cache)
│ └── NO
│ Is compilation slow?
│ ├── YES
│ │ Are analyzers/generators slow?
│ │ ├── YES → See `build-perf-diagnostics` skill
│ │ └── NO → Check parallelism, graph build, critical path (this skill + `build-parallelism`)
│ └── NO → Check custom targets (binlog analysis via `build-perf-diagnostics`)
└── NO
Is your warm build slow?
├── YES → Projects rebuilding unnecessarily → check `incremental-build` skill
└── NO → Build is healthy! Consider graph build or UseArtifactsOutput for further gains
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