nexu-io/open-design

emilkowalski-motion

Motion-design follow-up skill inspired by Emil Kowalski's animation guidance. Use after an interface exists to add tasteful micro-interactions, state transitions, and page motion with product-grade restraint.

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See how to use itView GitHub source
npx skills add https://github.com/nexu-io/open-design --skill "skills/emilkowalski-motion"
Automated source guideDesignStandard source

Source checked Jul 28, 2026·Refresh due Oct 26, 2026

Reorganized from the pinned upstream SKILL.md

Source-grounded design guide: emilkowalski-motion

Use this skill after a design artifact already exists. The goal is to make the interface feel alive without turning it into a motion demo.

npx skills add https://github.com/nexu-io/open-design --skill "skills/emilkowalski-motion"
Check the pinned source

The pinned source supports a structured brief, but not an expanded tutorial. Only detected inputs, outputs, and sections are shown.

249 source words · 3 usable sections

Design process

Read emilkowalski-motion through these 3 source sections

Sections are extracted automatically from the pinned SKILL.md and link back to the source.

01

Workflow

1. Inspect the current HTML, component, or selected page element before adding animation. 2. Pick the smallest set of motion moments that clarify state or hierarchy: - entry reveal for the primary content - hover / active feedback for important controls - transition between UI s…

SKILL.md · Workflow
Inspect the current HTML, component, or selected page element before adding animation.Pick the smallest set of motion moments that clarify state or hierarchy:entry reveal for the primary content
02

Implementation Notes

For plain HTML, CSS keyframes and small JavaScript observers are enough.

SKILL.md · Implementation Notes
For plain HTML, CSS keyframes and small JavaScript observers are enough.For React or framework code, use the local stack already present in the repo.If GSAP is available and the motion needs sequencing, pair this with gsap-core, gsap-timeline, or gsap-scrolltrigger.
03

Motion Rules

Default UI transitions should feel quick and useful: 140-220ms for most controls.

SKILL.md · Motion Rules
Default UI transitions should feel quick and useful: 140-220ms for most controls.Larger page reveals can be slower, but must not block reading.Avoid endless decorative loops unless they communicate status or progress.

Design checklist

Verify each item before delivery

The source section “Workflow” has been checked.

The source section “Implementation Notes” has been checked.

The source section “Motion Rules” has been checked.

Choose a different workflow

When another Skill is the better fit

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FAQ

What does the emilkowalski-motion source document cover?

Use this skill after a design artifact already exists. The goal is to make the interface feel alive without turning it into a motion demo.

How do I install emilkowalski-motion?

The source record exposes this install command: npx skills add https://github.com/nexu-io/open-design --skill "skills/emilkowalski-motion". Inspect the command and pinned source before running it.

Repository stars
82,073
Repository forks
9,485
Quality
70/100
Source repository last pushed

Quality breakdown

Based on traceable docs and repository signals; stars are not treated as quality.

70/100
Documentation20/30
Specificity13/25
Maintenance20/20
Trust signals17/25

Compare before choosing

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View original Skill.mdThis page is parsed directly from the repository SKILL.md without editorial rewriting. Collected: Jul 28, 2026 · about 2 min

Emil Kowalski Motion Follow-Up

Use this skill after a design artifact already exists. The goal is to make the interface feel alive without turning it into a motion demo.

Workflow

  1. Inspect the current HTML, component, or selected page element before adding animation.
  2. Pick the smallest set of motion moments that clarify state or hierarchy:
    • entry reveal for the primary content
    • hover / active feedback for important controls
    • transition between UI states
    • scroll reveal only when it helps the story
  3. Prefer transform and opacity. Avoid animating layout properties such as top, left, width, or height.
  4. Use one motion language across the artifact. Do not mix unrelated easings, durations, or physics.
  5. Add prefers-reduced-motion fallbacks for any automatic or scroll-linked motion.
  6. Keep copy, data, and layout intent intact unless the user explicitly asks for a redesign.

Motion Rules

  • Default UI transitions should feel quick and useful: 140-220ms for most controls.
  • Larger page reveals can be slower, but must not block reading.
  • Avoid endless decorative loops unless they communicate status or progress.
  • Do not add custom cursors, noisy particle effects, or motion that competes with content.
  • Stagger only small groups. Long staggered lists make interfaces feel slow.

Implementation Notes

  • For plain HTML, CSS keyframes and small JavaScript observers are enough.
  • For React or framework code, use the local stack already present in the repo.
  • If GSAP is available and the motion needs sequencing, pair this with gsap-core, gsap-timeline, or gsap-scrolltrigger.
  • Always clean up observers, timers, and animation instances.
Skill path
skills/emilkowalski-motion/SKILL.md
Commit SHA
89d6d4ef21ba
Repository license
Apache-2.0
Data collected