Source profileQuality 75/100

wshobson/agents/plugins/systems-programming/skills/go-concurrency-patterns/SKILL.md

go-concurrency-patterns

Master Go concurrency with goroutines, channels, sync primitives, and context. Use when building concurrent Go applications, implementing worker pools, or debugging race conditions.

Source repository stars
38,313
Declared platforms
0
Static risk flags
1
Last source update
2026-07-22
Source checked
2026-07-28

Decision brief

What it does—and where it fits

Production patterns for Go concurrency including goroutines, channels, synchronization primitives, and context management.

Best for

  • Building concurrent Go applications
  • Implementing worker pools and pipelines
  • Managing goroutine lifecycles

Not for

  • Tasks that require unconfirmed production actions or broad system permissions.
  • Environments where the pinned source and install steps cannot be inspected.

Compatibility matrix

Platform support, with evidence labels

PlatformStatusEvidenceWhat to check
CodexNot declaredNo explicit evidencePortability before use
Claude CodeNot declaredNo explicit evidencePortability before use
CursorNot declaredNo explicit evidencePortability before use
Gemini CLINot declaredNo explicit evidencePortability before use
Open the compatibility checker

Installation

Inspect first. Install second.

The source command is displayed only when detected. A safe inspection prompt is always available so your agent can explain every action before execution.

Source-detected install commandSource
npx skills add https://github.com/wshobson/agents --skill "plugins/systems-programming/skills/go-concurrency-patterns"
Safe inspection promptEditorial

Inspect the Agent Skill "go-concurrency-patterns" from https://github.com/wshobson/agents/blob/c4b82b0ad771190355eb8e204b1329732a18449a/plugins/systems-programming/skills/go-concurrency-patterns/SKILL.md at commit c4b82b0ad771190355eb8e204b1329732a18449a. List every install step, command, network request, credential, file read/write, external action, and rollback step. Explain whether it fits my task. Do not install or execute anything until I approve.

Workflow

What the source asks the agent to do

  1. 01

    Quick Start

    Review the “Quick Start” section in the pinned source before continuing.

    Review and apply the “Quick Start” source section.
  2. 02

    When to Use This Skill

    Building concurrent Go applications

    Building concurrent Go applicationsImplementing worker pools and pipelinesManaging goroutine lifecycles
  3. 03

    Core Concepts

    Review the “Core Concepts” section in the pinned source before continuing.

    Review and apply the “Core Concepts” source section.
  4. 04

    1. Go Concurrency Primitives

    Review the “1. Go Concurrency Primitives” section in the pinned source before continuing.

    Review and apply the “1. Go Concurrency Primitives” source section.

Permission review

Static risk signals and limitations

Reads files

low · line 84

The documentation asks the agent to read local files, directories, or repositories.

Detailed pattern documentation lives in `references/details.md`. Read that file when the navigation tier above is insufficient.

Evidence record

Why each signal appears

EvidenceSourceComputedTestedEditorial
SignalValueEvidence typeMeaning
Quality score75/100ComputedDocumentation, specificity, maintenance, and trust rules
Repository stars38,313SourceRepository attention, not individual Skill quality
Compatibility0 platformsSourceDeclared in the catalog source record
Usage guideautomated source guideEditorialGenerated or reviewed according to the visible evidence level

Pinned source

Provenance and original SKILL.md

Repository
wshobson/agents
Skill path
plugins/systems-programming/skills/go-concurrency-patterns/SKILL.md
Commit
c4b82b0ad771190355eb8e204b1329732a18449a
License
MIT
Collected
2026-07-28
Default branch
main
View the original SKILL.md

Go Concurrency Patterns

Production patterns for Go concurrency including goroutines, channels, synchronization primitives, and context management.

When to Use This Skill

  • Building concurrent Go applications
  • Implementing worker pools and pipelines
  • Managing goroutine lifecycles
  • Using channels for communication
  • Debugging race conditions
  • Implementing graceful shutdown

Core Concepts

1. Go Concurrency Primitives

PrimitivePurpose
goroutineLightweight concurrent execution
channelCommunication between goroutines
selectMultiplex channel operations
sync.MutexMutual exclusion
sync.WaitGroupWait for goroutines to complete
context.ContextCancellation and deadlines

2. Go Concurrency Mantra

Don't communicate by sharing memory;
share memory by communicating.

Quick Start

package main

import (
    "context"
    "fmt"
    "sync"
    "time"
)

func main() {
    ctx, cancel := context.WithTimeout(context.Background(), 5*time.Second)
    defer cancel()

    results := make(chan string, 10)
    var wg sync.WaitGroup

    // Spawn workers
    for i := 0; i < 3; i++ {
        wg.Add(1)
        go worker(ctx, i, results, &wg)
    }

    // Close results when done
    go func() {
        wg.Wait()
        close(results)
    }()

    // Collect results
    for result := range results {
        fmt.Println(result)
    }
}

func worker(ctx context.Context, id int, results chan<- string, wg *sync.WaitGroup) {
    defer wg.Done()

    select {
    case <-ctx.Done():
        return
    case results <- fmt.Sprintf("Worker %d done", id):
    }
}

Detailed patterns and worked examples

Detailed pattern documentation lives in references/details.md. Read that file when the navigation tier above is insufficient.

Best Practices

Do's

  • Use context - For cancellation and deadlines
  • Close channels - From sender side only
  • Use errgroup - For concurrent operations with errors
  • Buffer channels - When you know the count
  • Prefer channels - Over mutexes when possible

Don'ts

  • Don't leak goroutines - Always have exit path
  • Don't close from receiver - Causes panic
  • Don't use shared memory - Unless necessary
  • Don't ignore context cancellation - Check ctx.Done()
  • Don't use time.Sleep for sync - Use proper primitives