Best for
- Use when choosing or optimizing Go data structures, implementing generic containers, using container/ packages, unsafe or weak pointers, or questioning slice/map internals.
samber/cc-skills-golang/skills/golang-data-structures/SKILL.md
Golang data structures — slices (internals, capacity growth, preallocation, slices package), maps (internals, hash buckets, maps package), arrays, container/list/heap/ring, strings.Builder vs bytes.Buffer, generic collections, pointers (unsafe.Pointer, weak.Pointer), and copy semantics. Use when choosing or optimizing Go data structures, implementing generic containers, using container/ packages, unsafe or weak pointers, or questioning slice/map internals.
Decision brief
Built-in and standard library data structures: internals, correct usage, and selection guidance. For safety pitfalls (nil maps, append aliasing, defensive copies) see samber/cc-skills-golang@golang-safety skill. For channels and sync primitives see samber/cc-skills-golang@golang…
Compatibility matrix
| Platform | Status | Evidence | What to check |
|---|---|---|---|
| Codex | Declared | Source record | Install path and trigger |
| Claude Code | Declared | Source record | Install path and trigger |
| Cursor | Not declared | No explicit evidence | Portability before use |
| Gemini CLI | Not declared | No explicit evidence | Portability before use |
Installation
The source command is displayed only when detected. A safe inspection prompt is always available so your agent can explain every action before execution.
npx skills add https://github.com/samber/cc-skills-golang --skill "skills/golang-data-structures"Inspect the Agent Skill "golang-data-structures" from https://github.com/samber/cc-skills-golang/blob/a18860b303ef1d3d928f9670631e03210b8698bf/skills/golang-data-structures/SKILL.md at commit a18860b303ef1d3d928f9670631e03210b8698bf. List every install step, command, network request, credential, file read/write, external action, and rollback step. Explain whether it fits my task. Do not install or execute anything until I approve.
Workflow
1. Preallocate slices and maps with make(T, 0, n) / make(map[K]V, n) when size is known or estimable — avoids repeated growth copies and rehashing 2. Arrays SHOULD be preferred over slices only for fixed, compile-time-known sizes (hash digests, IPv4 addresses, matrix dimensions)…
A slice is a 3-word header: pointer, length, capacity. Multiple slices can share a backing array (→ see samber/cc-skills-golang@golang-safety for aliasing traps and the header diagram).
< 256 elements: capacity doubles
Review the “Preallocation” section in the pinned source before continuing.
Key functions: Sort/SortFunc, BinarySearch, Contains, Compact, Grow. For Clone, Equal, DeleteFunc → see samber/cc-skills-golang@golang-safety skill.
Permission review
No configured static risk pattern was detected
This is not proof of safety. Runtime behavior, indirect dependencies, and hidden external systems are outside the static scan.
Evidence record
| Signal | Value | Evidence type | Meaning |
|---|---|---|---|
| Quality score | 91/100 | Computed | Documentation, specificity, maintenance, and trust rules |
| Repository stars | 3,066 | Source | Repository attention, not individual Skill quality |
| Compatibility | 2 platforms | Source | Declared in the catalog source record |
| Usage guide | automated source guide | Editorial | Generated or reviewed according to the visible evidence level |
Pinned source
Persona: You are a Go engineer who understands data structure internals. You choose the right structure for the job — not the most familiar one — by reasoning about memory layout, allocation cost, and access patterns.
Built-in and standard library data structures: internals, correct usage, and selection guidance. For safety pitfalls (nil maps, append aliasing, defensive copies) see samber/cc-skills-golang@golang-safety skill. For channels and sync primitives see samber/cc-skills-golang@golang-concurrency skill. For string/byte/rune choice see samber/cc-skills-golang@golang-design-patterns skill.
make(T, 0, n) / make(map[K]V, n) when size is known or estimable — avoids repeated growth copies and rehashingcontainer/heap for priority queues, container/list only when frequent middle insertions are needed, container/ring for fixed-size circular buffersstrings.Builder MUST be preferred for building strings; bytes.Buffer MUST be preferred for bidirectional I/O (implements both io.Reader and io.Writer)comparable for keys, custom interfaces for orderingunsafe.Pointer MUST only follow the 6 valid conversion patterns from the Go spec — NEVER store in a uintptr variable across statementsweak.Pointer[T] (Go 1.24+) SHOULD be used for caches and canonicalization maps to allow GC to reclaim entriesA slice is a 3-word header: pointer, length, capacity. Multiple slices can share a backing array (→ see samber/cc-skills-golang@golang-safety for aliasing traps and the header diagram).
= 256 elements: grows by ~25% (
newcap += (newcap + 3*256) / 4)
// Exact size known
users := make([]User, 0, len(ids))
// Approximate size known
results := make([]Result, 0, estimatedCount)
// Pre-grow before bulk append (Go 1.21+)
s = slices.Grow(s, additionalNeeded)
slices Package (Go 1.21+)Key functions: Sort/SortFunc, BinarySearch, Contains, Compact, Grow. For Clone, Equal, DeleteFunc → see samber/cc-skills-golang@golang-safety skill.
Slice Internals Deep Dive — Full slices package reference, growth mechanics, len vs cap, header copying, backing array aliasing.
Maps are hash tables with 8-entry buckets and overflow chains. They are reference types — assigning a map copies the pointer, not the data.
m := make(map[string]*User, len(users)) // avoids rehashing during population
maps Package Quick Reference (Go 1.21+)| Function | Purpose |
|---|---|
Collect (1.23+) | Build map from iterator |
Insert (1.23+) | Insert entries from iterator |
All (1.23+) | Iterator over all entries |
Keys, Values | Iterators over keys/values |
For Clone, Equal, sorted iteration → see samber/cc-skills-golang@golang-safety skill.
Map Internals Deep Dive — How Go maps store and hash data, bucket overflow chains, why maps never shrink (and what to do about it), comparing map performance to alternatives.
Fixed-size, value types. Copied entirely on assignment. Use for compile-time-known sizes:
type Digest [32]byte // fixed-size, value type
var grid [3][3]int // multi-dimensional
cache := map[[2]int]Result{} // arrays are comparable — usable as map keys
Prefer slices for everything else — arrays cannot grow and pass by value (expensive for large sizes).
| Package | Data Structure | Best For |
|---|---|---|
container/list | Doubly-linked list | LRU caches, frequent middle insertion/removal |
container/heap | Min-heap (priority queue) | Top-K, scheduling, Dijkstra |
container/ring | Circular buffer | Rolling windows, round-robin |
bufio | Buffered reader/writer/scanner | Efficient I/O with small reads/writes |
Container types use any (no type safety) — consider generic wrappers. Container Patterns, bufio, and Examples — When to use each container type, generic wrappers to add type safety, and bufio patterns for efficient I/O.
Use strings.Builder for pure string concatenation (avoids copy on String()), bytes.Buffer when you need io.Reader or byte manipulation. Both support Grow(n). Details and comparison
Use the tightest constraint possible. comparable for map keys, cmp.Ordered for sorting, custom interfaces for domain-specific ordering.
type Set[T comparable] map[T]struct{}
func (s Set[T]) Add(v T) { s[v] = struct{}{} }
func (s Set[T]) Contains(v T) bool { _, ok := s[v]; return ok }
Writing Generic Data Structures — Using Go 1.18+ generics for type-safe containers, understanding constraint satisfaction, and building domain-specific generic types.
| Type | Use Case | Zero Value |
|---|---|---|
*T | Normal indirection, mutation, optional values | nil |
unsafe.Pointer | FFI, low-level memory layout (6 spec patterns only) | nil |
weak.Pointer[T] (1.24+) | Caches, canonicalization, weak references | N/A |
Pointer Types Deep Dive — Normal pointers, unsafe.Pointer (the 6 valid spec patterns), and weak.Pointer[T] for GC-safe caches that don't prevent cleanup.
| Type | Copy Behavior | Independence |
|---|---|---|
int, float, bool, string | Value (deep copy) | Fully independent |
array, struct | Value (deep copy) | Fully independent |
slice | Header copied, backing array shared | Use slices.Clone |
map | Reference copied | Use maps.Clone |
channel | Reference copied | Same channel |
*T (pointer) | Address copied | Same underlying value |
interface | Value copied (type + value pair) | Depends on held type |
For advanced data structures (trees, sets, queues, stacks) beyond the standard library:
emirpasic/gods — comprehensive collection library (trees, sets, lists, stacks, maps, queues)deckarep/golang-set — thread-safe and non-thread-safe set implementationsgammazero/deque — fast double-ended queueWhen using third-party libraries, refer to their official documentation and code examples for current API signatures. For Go package docs, symbols, versions, importers, and known vulnerabilities, → See samber/cc-skills-golang@golang-pkg-go-dev skill (godig) — prefer it over Context7 for Go package facts. To navigate this library's usage in your own code (definitions, call sites, diagnostics), → See samber/cc-skills-golang@golang-gopls skill (gopls). Context7 remains a fallback for docs not indexed on pkg.go.dev.
samber/cc-skills-golang@golang-performance skill for struct field alignment, memory layout optimization, and cache localitysamber/cc-skills-golang@golang-safety skill for nil map/slice pitfalls, append aliasing, defensive copying, slices.Clone/Equalsamber/cc-skills-golang@golang-concurrency skill for channels, sync.Map, sync.Pool, and all sync primitivessamber/cc-skills-golang@golang-design-patterns skill for string vs []byte vs []rune, iterators, streamingsamber/cc-skills-golang@golang-structs-interfaces skill for struct composition, embedding, and generics vs anysamber/cc-skills-golang@golang-code-style skill for slice/map initialization style| Mistake | Fix |
|---|---|
| Growing a slice in a loop without preallocation | Each growth copies the entire backing array — O(n) per growth. Use make([]T, 0, n) or slices.Grow |
Using container/list when a slice would suffice | Linked lists have poor cache locality (each node is a separate heap allocation). Benchmark first |
bytes.Buffer for pure string building | Buffer's String() copies the underlying bytes. strings.Builder avoids this copy |
unsafe.Pointer stored as uintptr across statements | GC can move the object between statements — the uintptr becomes a dangling reference |
| Large struct values in maps (copying overhead) | Map access copies the entire value. Use map[K]*V for large value types to avoid the copy |
Frequently asked questions
Built-in and standard library data structures: internals, correct usage, and selection guidance. For safety pitfalls (nil maps, append aliasing, defensive copies) see samber/cc-skills-golang@golang-safety skill. For channels and sync primitives see samber/cc-skills-golang@golang…
The source record exposes this install command: npx skills add https://github.com/samber/cc-skills-golang --skill "skills/golang-data-structures". Inspect the command and pinned source before running it.
The pinned source record declares support for: codex, claude code.
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Golang data structures — slices (internals, capacity growth, preallocation, slices package), maps (internals, hash buckets, maps package), arrays, container/list/heap/ring, strings.Builder vs bytes.Buffer, generic collections, pointers (unsafe.Pointer, weak.Pointer), and copy semantics. Use when choosing or optimizing Go data structures, implementing generic containers, using container/ packages, unsafe or weak pointers, or questioning slice/map internals.
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samber/cc-skills-golang
Monadic types for Golang using samber/mo — Option, Result, Either, Future, IO, Task, and State types for type-safe nullable values, error handling, and functional composition with pipeline sub-packages. Apply when using or adopting samber/mo, when the codebase imports `github.com/samber/mo`, or when considering functional programming patterns as a safety design for Golang.