nexu-io/open-design

mobile-app

A mobile-app screen rendered inside a pixel-accurate iPhone 15 Pro frame on the page. Built by copying the seed `assets/template.html` and pasting one screen archetype from `references/layouts.md`. Use when the brief asks for "mobile app", "iOS app", "Android app", "phone screen", or "app UI".

77Collecting
See how to use itView GitHub source
npx skills add https://github.com/nexu-io/open-design --skill "design-templates/mobile-app"
Automated source guideDesignStandard source

Source checked Jul 28, 2026·Refresh due Oct 26, 2026

Reorganized from the pinned upstream SKILL.md

Source-grounded design guide: mobile-app

Produce a single mobile-app screen mockup, framed inside a real-feeling iPhone 15 Pro device.

npx skills add https://github.com/nexu-io/open-design --skill "design-templates/mobile-app"
Check the pinned source

The pinned source supports a structured brief, but not an expanded tutorial. Only detected inputs, outputs, and sections are shown.

426 source words · 9 usable sections

Best fit

  • Use when the brief asks for "mobile app", "iOS app", "Android app", "phone screen", or "app UI".

Design process

Read mobile-app through these 4 source sections

Sections are extracted automatically from the pinned SKILL.md and link back to the source.

01

Workflow

1. Read assets/template.html end-to-end through the block. The Dynamic Island, status bar SVG icons, home indicator, side rails, and tab bar are all already drawn in HTML/SVG — do not re-implement them inline on each screen. 2. Read references/layouts.md so you know which 6 arch…

SKILL.md · Workflow
Read assets/template.html end-to-end through the block. The Dynamic Island, status bar SVG icons, home indicator, side rails, and tab bar are all already drawn in HTML/SVG — do not re-implement them inline on each scree…Read references/layouts.md so you know which 6 archetypes exist.Read the active DESIGN.md — map its tokens to the six :root variables in the seed.
02

Step 0 — Pre-flight

1. Read assets/template.html end-to-end through the block. The Dynamic Island, status bar SVG icons, home indicator, side rails, and tab bar are all already drawn in HTML/SVG — do not re-implement them inline on each screen. 2. Read references/layouts.md so you know which 6 arch…

SKILL.md · Step 0 — Pre-flight
Read assets/template.html end-to-end through the block. The Dynamic Island, status bar SVG icons, home indicator, side rails, and tab bar are all already drawn in HTML/SVG — do not re-implement them inline on each scree…Read references/layouts.md so you know which 6 archetypes exist.Read the active DESIGN.md — map its tokens to the six :root variables in the seed.
03

Step 1 — Copy the seed

Copy assets/template.html to the project root as index.html. Replace the six :root variables with the active design system's tokens. Replace the page and the caption above the device.

SKILL.md · Step 1 — Copy the seed
Copy assets/template.html to the project root as index.html. Replace the six :root variables with the active design system's tokens. Replace the page and the caption above the device.
04

Step 2 — Pick exactly one archetype

A mobile screen does one job. If the brief seems to combine two, ship one screen and offer the other as a follow-up.

SKILL.md · Step 2 — Pick exactly one archetype
A mobile screen does one job. If the brief seems to combine two, ship one screen and offer the other as a follow-up.

Design checklist

Verify each item before delivery

The source section “Workflow” has been checked.

The source section “Step 0 — Pre-flight” has been checked.

The source section “Step 1 — Copy the seed” has been checked.

The source section “Step 2 — Pick exactly one archetype” has been checked.

Choose a different workflow

When another Skill is the better fit

design-review

Use when the user says "review the design", "check the UI", or wants a comprehensive UI/UX review. Uses a 7-phase methodology covering interaction, responsiveness, accessibility, and more.

A separate implementation from event4u-app/agent-config; compare its source, maintenance signals, and permission requirements.

Open source detail

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A separate implementation from MoizIbnYousaf/marketing-cli; compare its source, maintenance signals, and permission requirements.

Open source detail

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A separate implementation from github/awesome-copilot; compare its source, maintenance signals, and permission requirements.

Open source detail

FAQ

What does the mobile-app source document cover?

Produce a single mobile-app screen mockup, framed inside a real-feeling iPhone 15 Pro device.

How do I install mobile-app?

The source record exposes this install command: npx skills add https://github.com/nexu-io/open-design --skill "design-templates/mobile-app". Inspect the command and pinned source before running it.

Repository stars
82,073
Repository forks
9,485
Quality
77/100
Source repository last pushed

Quality breakdown

Based on traceable docs and repository signals; stars are not treated as quality.

77/100
Documentation26/30
Specificity14/25
Maintenance20/20
Trust signals17/25

Compare before choosing

Related Agent Skills and source variants

These links are selected from shared tasks, functions, stacks, platforms, and same-name variants. Compare the source owner, documentation, permissions, and maintenance signals.

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Use when the user says "review the design", "check the UI", or wants a comprehensive UI/UX review. Uses a 7-phase methodology covering interaction, responsiveness, accessibility, and more.

higgsfield-generate by MoizIbnYousaf

Use when the user wants to generate an image or video via Higgsfield AI. Covers 30+ models: Soul V2, Seedance 2.0, Kling 3.0, Veo 3.1, GPT Image 2, Nano Banana 2. Also covers Marketing Studio — branded ad video/image with avatars and products. Use whenever: "generate an image", "make a video", "animate this photo", "image-to-video", "img2vid", "edit this image with AI", "produce a clip", "create an ad", "make a UGC video", "marketing video", "brand video", "TV spot", "import product from URL", "

arize-evaluator by github

Handles LLM-as-judge evaluation workflows on Arize including creating/updating evaluators, running evaluations on spans or experiments, managing tasks, trigger-run operations, column mapping, and continuous monitoring. Use when the user mentions create evaluator, LLM judge, hallucination, faithfulness, correctness, relevance, run eval, score spans, score experiment, trigger-run, column mapping, continuous monitoring, or improve evaluator prompt.

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View original Skill.mdThis page is parsed directly from the repository SKILL.md without editorial rewriting. Collected: Jul 28, 2026 · about 2 min

Mobile App Skill

Produce a single mobile-app screen mockup, framed inside a real-feeling iPhone 15 Pro device.

Resource map

mobile-app/
├── SKILL.md                ← you're reading this
├── assets/
│   └── template.html       ← seed: device frame + screen primitives (READ FIRST)
└── references/
    ├── layouts.md          ← 6 screen archetypes (Feed / Detail / Onboarding / Profile / Checkout / Focus)
    └── checklist.md        ← P0/P1/P2 self-review (anti-fake-device)

Workflow

Step 0 — Pre-flight

  1. Read assets/template.html end-to-end through the <style> block. The Dynamic Island, status bar SVG icons, home indicator, side rails, and tab bar are all already drawn in HTML/SVG — do not re-implement them inline on each screen.
  2. Read references/layouts.md so you know which 6 archetypes exist.
  3. Read the active DESIGN.md — map its tokens to the six :root variables in the seed.

Step 1 — Copy the seed

Copy assets/template.html to the project root as index.html. Replace the six :root variables with the active design system's tokens. Replace the page <title> and the caption above the device.

Step 2 — Pick exactly one archetype

Brief languageUse
feed, inbox, timeline, list, messages, notificationsA — Feed
article, post, item, recipe, song, product, song detailB — Detail
sign-up, welcome, intro, walkthrough, tourC — Onboarding
profile, account, user page, someone's bioD — Profile
checkout, payment, order, form, settings stepE — Checkout
timer, map, dashboard widget, single big numberF — Focus / hero card

A mobile screen does one job. If the brief seems to combine two, ship one screen and offer the other as a follow-up.

Step 3 — Paste and fill

Copy the archetype block from layouts.md into <main class="content">, replacing the placeholder card. Fill bracketed text with real, specific copy from the brief. Drop the <nav class="tabbar"> block entirely for archetypes that don't show one (B, C, E).

Step 4 — Self-check

Run through references/checklist.md. Pay extra attention to:

  • Frame still has the Dynamic Island, status bar SVGs, and home indicator
  • Tap targets ≥ 44px
  • One accent, used ≤ 2× on the screen
  • Display headings still use var(--font-display) (serif)

Step 5 — Emit the artifact

<artifact identifier="mobile-slug" type="text/html" title="Mobile — Screen Name">
<!doctype html>
<html>...</html>
</artifact>

One sentence before describing what's there. Stop after </artifact>.

Hard rules

  • The phone is real. Dynamic Island gap, SVG status icons, home indicator. The seed protects all three — don't rewrite the frame.
  • Single screen, single job. No multi-tab tours, no spliced flows.
  • Accent budget = 2. One active tab + one primary action is the default.
  • Numerics in mono via .num class.
  • Display in serif via var(--font-display).
  • No external images — use .ph-img placeholders.
Skill path
design-templates/mobile-app/SKILL.md
Commit SHA
89d6d4ef21ba
Repository license
Apache-2.0
Data collected