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github/awesome-copilot/skills/refactor/SKILL.md

refactor

Surgical code refactoring to improve maintainability without changing behavior. Covers extracting functions, renaming variables, breaking down god functions, improving type safety, eliminating code smells, and applying design patterns. Less drastic than repo-rebuilder; use for gradual improvements.

Source repository stars
37,126
Declared platforms
0
Static risk flags
0
Last source update
2026-07-28
Source checked
2026-07-28

Decision brief

What it does—and where it fits

Surgical code refactoring to improve maintainability without changing behavior. Covers extracting functions, renaming variables, breaking down god functions, improving type safety, eliminating code smells, and applying design patterns.

Best for

  • Code is hard to understand or maintain
  • Functions/classes are too large
  • Code smells need addressing

Not for

  • Tasks that require unconfirmed production actions or broad system permissions.
  • Environments where the pinned source and install steps cannot be inspected.

Compatibility matrix

Platform support, with evidence labels

PlatformStatusEvidenceWhat to check
CodexNot declaredNo explicit evidencePortability before use
Claude CodeNot declaredNo explicit evidencePortability before use
CursorNot declaredNo explicit evidencePortability before use
Gemini CLINot declaredNo explicit evidencePortability before use
Open the compatibility checker

Installation

Inspect first. Install second.

The source command is displayed only when detected. A safe inspection prompt is always available so your agent can explain every action before execution.

Source-detected install commandSource
npx skills add https://github.com/github/awesome-copilot --skill "skills/refactor"
Safe inspection promptEditorial

Inspect the Agent Skill "refactor" from https://github.com/github/awesome-copilot/blob/9933dcad5be5caeb288cebcd370eeeb2fc2f1685/skills/refactor/SKILL.md at commit 9933dcad5be5caeb288cebcd370eeeb2fc2f1685. List every install step, command, network request, credential, file read/write, external action, and rollback step. Explain whether it fits my task. Do not install or execute anything until I approve.

Workflow

What the source asks the agent to do

  1. 01

    Safe Refactoring Process

    Review the “Safe Refactoring Process” section in the pinned source before continuing.

    Review and apply the “Safe Refactoring Process” source section.
  2. 02

    When to Use

    Code is hard to understand or maintain

    Code is hard to understand or maintainFunctions/classes are too largeCode smells need addressing
  3. 03

    Refactoring Principles

    1. Behavior is preserved - Refactoring doesn't change what the code does, only how 2. Small steps - Make tiny changes, test after each 3. Version control is your friend - Commit before and after each safe state 4. Tests are essential - Without tests, you're not refactoring, you'…

    Behavior is preserved - Refactoring doesn't change what the code does, only howSmall steps - Make tiny changes, test after eachVersion control is your friend - Commit before and after each safe state
  4. 04

    The Golden Rules

    1. Behavior is preserved - Refactoring doesn't change what the code does, only how 2. Small steps - Make tiny changes, test after each 3. Version control is your friend - Commit before and after each safe state 4. Tests are essential - Without tests, you're not refactoring, you'…

    Behavior is preserved - Refactoring doesn't change what the code does, only howSmall steps - Make tiny changes, test after eachVersion control is your friend - Commit before and after each safe state
  5. 05

    When NOT to Refactor

    Review the “When NOT to Refactor” section in the pinned source before continuing.

    Review and apply the “When NOT to Refactor” source section.

Permission review

Static risk signals and limitations

No configured static risk pattern was detected

This is not proof of safety. Runtime behavior, indirect dependencies, and hidden external systems are outside the static scan.

Evidence record

Why each signal appears

EvidenceSourceComputedTestedEditorial
SignalValueEvidence typeMeaning
Quality score94/100ComputedDocumentation, specificity, maintenance, and trust rules
Repository stars37,126SourceRepository attention, not individual Skill quality
Compatibility0 platformsSourceDeclared in the catalog source record
Usage guideautomated source guideEditorialGenerated or reviewed according to the visible evidence level

Pinned source

Provenance and original SKILL.md

Repository
github/awesome-copilot
Skill path
skills/refactor/SKILL.md
Commit
9933dcad5be5caeb288cebcd370eeeb2fc2f1685
License
MIT
Collected
2026-07-28
Default branch
main
View the original SKILL.md

Refactor

Overview

Improve code structure and readability without changing external behavior. Refactoring is gradual evolution, not revolution. Use this for improving existing code, not rewriting from scratch.

When to Use

Use this skill when:

  • Code is hard to understand or maintain
  • Functions/classes are too large
  • Code smells need addressing
  • Adding features is difficult due to code structure
  • User asks "clean up this code", "refactor this", "improve this"

Refactoring Principles

The Golden Rules

  1. Behavior is preserved - Refactoring doesn't change what the code does, only how
  2. Small steps - Make tiny changes, test after each
  3. Version control is your friend - Commit before and after each safe state
  4. Tests are essential - Without tests, you're not refactoring, you're editing
  5. One thing at a time - Don't mix refactoring with feature changes

When NOT to Refactor

- Code that works and won't change again (if it ain't broke...)
- Critical production code without tests (add tests first)
- When you're under a tight deadline
- "Just because" - need a clear purpose

Common Code Smells & Fixes

1. Long Method/Function

# BAD: 200-line function that does everything
- async function processOrder(orderId) {
-   // 50 lines: fetch order
-   // 30 lines: validate order
-   // 40 lines: calculate pricing
-   // 30 lines: update inventory
-   // 20 lines: create shipment
-   // 30 lines: send notifications
- }

# GOOD: Broken into focused functions
+ async function processOrder(orderId) {
+   const order = await fetchOrder(orderId);
+   validateOrder(order);
+   const pricing = calculatePricing(order);
+   await updateInventory(order);
+   const shipment = await createShipment(order);
+   await sendNotifications(order, pricing, shipment);
+   return { order, pricing, shipment };
+ }

2. Duplicated Code

# BAD: Same logic in multiple places
- function calculateUserDiscount(user) {
-   if (user.membership === 'gold') return user.total * 0.2;
-   if (user.membership === 'silver') return user.total * 0.1;
-   return 0;
- }
-
- function calculateOrderDiscount(order) {
-   if (order.user.membership === 'gold') return order.total * 0.2;
-   if (order.user.membership === 'silver') return order.total * 0.1;
-   return 0;
- }

# GOOD: Extract common logic
+ function getMembershipDiscountRate(membership) {
+   const rates = { gold: 0.2, silver: 0.1 };
+   return rates[membership] || 0;
+ }
+
+ function calculateUserDiscount(user) {
+   return user.total * getMembershipDiscountRate(user.membership);
+ }
+
+ function calculateOrderDiscount(order) {
+   return order.total * getMembershipDiscountRate(order.user.membership);
+ }

3. Large Class/Module

# BAD: God object that knows too much
- class UserManager {
-   createUser() { /* ... */ }
-   updateUser() { /* ... */ }
-   deleteUser() { /* ... */ }
-   sendEmail() { /* ... */ }
-   generateReport() { /* ... */ }
-   handlePayment() { /* ... */ }
-   validateAddress() { /* ... */ }
-   // 50 more methods...
- }

# GOOD: Single responsibility per class
+ class UserService {
+   create(data) { /* ... */ }
+   update(id, data) { /* ... */ }
+   delete(id) { /* ... */ }
+ }
+
+ class EmailService {
+   send(to, subject, body) { /* ... */ }
+ }
+
+ class ReportService {
+   generate(type, params) { /* ... */ }
+ }
+
+ class PaymentService {
+   process(amount, method) { /* ... */ }
+ }

4. Long Parameter List

# BAD: Too many parameters
- function createUser(email, password, name, age, address, city, country, phone) {
-   /* ... */
- }

# GOOD: Group related parameters
+ interface UserData {
+   email: string;
+   password: string;
+   name: string;
+   age?: number;
+   address?: Address;
+   phone?: string;
+ }
+
+ function createUser(data: UserData) {
+   /* ... */
+ }

# EVEN BETTER: Use builder pattern for complex construction
+ const user = UserBuilder
+   .email('[email protected]')
+   .password('secure123')
+   .name('Test User')
+   .address(address)
+   .build();

5. Feature Envy

# BAD: Method that uses another object's data more than its own
- class Order {
-   calculateDiscount(user) {
-     if (user.membershipLevel === 'gold') {
+       return this.total * 0.2;
+     }
+     if (user.accountAge > 365) {
+       return this.total * 0.1;
+     }
+     return 0;
+   }
+ }

# GOOD: Move logic to the object that owns the data
+ class User {
+   getDiscountRate(orderTotal) {
+     if (this.membershipLevel === 'gold') return 0.2;
+     if (this.accountAge > 365) return 0.1;
+     return 0;
+   }
+ }
+
+ class Order {
+   calculateDiscount(user) {
+     return this.total * user.getDiscountRate(this.total);
+   }
+ }

6. Primitive Obsession

# BAD: Using primitives for domain concepts
- function sendEmail(to, subject, body) { /* ... */ }
- sendEmail('[email protected]', 'Hello', '...');

- function createPhone(country, number) {
-   return `${country}-${number}`;
- }

# GOOD: Use domain types
+ class Email {
+   private constructor(public readonly value: string) {
+     if (!Email.isValid(value)) throw new Error('Invalid email');
+   }
+   static create(value: string) { return new Email(value); }
+   static isValid(email: string) { return /^[^\s@]+@[^\s@]+\.[^\s@]+$/.test(email); }
+ }
+
+ class PhoneNumber {
+   constructor(
+     public readonly country: string,
+     public readonly number: string
+   ) {
+     if (!PhoneNumber.isValid(country, number)) throw new Error('Invalid phone');
+   }
+   toString() { return `${this.country}-${this.number}`; }
+   static isValid(country: string, number: string) { /* ... */ }
+ }
+
+ // Usage
+ const email = Email.create('[email protected]');
+ const phone = new PhoneNumber('1', '555-1234');

7. Magic Numbers/Strings

# BAD: Unexplained values
- if (user.status === 2) { /* ... */ }
- const discount = total * 0.15;
- setTimeout(callback, 86400000);

# GOOD: Named constants
+ const UserStatus = {
+   ACTIVE: 1,
+   INACTIVE: 2,
+   SUSPENDED: 3
+ } as const;
+
+ const DISCOUNT_RATES = {
+   STANDARD: 0.1,
+   PREMIUM: 0.15,
+   VIP: 0.2
+ } as const;
+
+ const ONE_DAY_MS = 24 * 60 * 60 * 1000;
+
+ if (user.status === UserStatus.INACTIVE) { /* ... */ }
+ const discount = total * DISCOUNT_RATES.PREMIUM;
+ setTimeout(callback, ONE_DAY_MS);

8. Nested Conditionals

# BAD: Arrow code
- function process(order) {
-   if (order) {
-     if (order.user) {
-       if (order.user.isActive) {
-         if (order.total > 0) {
-           return processOrder(order);
+         } else {
+           return { error: 'Invalid total' };
+         }
+       } else {
+         return { error: 'User inactive' };
+       }
+     } else {
+       return { error: 'No user' };
+     }
+   } else {
+     return { error: 'No order' };
+   }
+ }

# GOOD: Guard clauses / early returns
+ function process(order) {
+   if (!order) return { error: 'No order' };
+   if (!order.user) return { error: 'No user' };
+   if (!order.user.isActive) return { error: 'User inactive' };
+   if (order.total <= 0) return { error: 'Invalid total' };
+   return processOrder(order);
+ }

# EVEN BETTER: Using Result type
+ function process(order): Result<ProcessedOrder, Error> {
+   return Result.combine([
+     validateOrderExists(order),
+     validateUserExists(order),
+     validateUserActive(order.user),
+     validateOrderTotal(order)
+   ]).flatMap(() => processOrder(order));
+ }

9. Dead Code

# BAD: Unused code lingers
- function oldImplementation() { /* ... */ }
- const DEPRECATED_VALUE = 5;
- import { unusedThing } from './somewhere';
- // Commented out code
- // function oldCode() { /* ... */ }

# GOOD: Remove it
+ // Delete unused functions, imports, and commented code
+ // If you need it again, git history has it

10. Inappropriate Intimacy

# BAD: One class reaches deep into another
- class OrderProcessor {
-   process(order) {
-     order.user.profile.address.street;  // Too intimate
-     order.repository.connection.config;  // Breaking encapsulation
+   }
+ }

# GOOD: Ask, don't tell
+ class OrderProcessor {
+   process(order) {
+     order.getShippingAddress();  // Order knows how to get it
+     order.save();  // Order knows how to save itself
+   }
+ }

Extract Method Refactoring

Before and After

# Before: One long function
- function printReport(users) {
-   console.log('USER REPORT');
-   console.log('============');
-   console.log('');
-   console.log(`Total users: ${users.length}`);
-   console.log('');
-   console.log('ACTIVE USERS');
-   console.log('------------');
-   const active = users.filter(u => u.isActive);
-   active.forEach(u => {
-     console.log(`- ${u.name} (${u.email})`);
-   });
-   console.log('');
-   console.log(`Active: ${active.length}`);
-   console.log('');
-   console.log('INACTIVE USERS');
-   console.log('--------------');
-   const inactive = users.filter(u => !u.isActive);
-   inactive.forEach(u => {
-     console.log(`- ${u.name} (${u.email})`);
-   });
-   console.log('');
-   console.log(`Inactive: ${inactive.length}`);
- }

# After: Extracted methods
+ function printReport(users) {
+   printHeader('USER REPORT');
+   console.log(`Total users: ${users.length}\n`);
+   printUserSection('ACTIVE USERS', users.filter(u => u.isActive));
+   printUserSection('INACTIVE USERS', users.filter(u => !u.isActive));
+ }
+
+ function printHeader(title) {
+   const line = '='.repeat(title.length);
+   console.log(title);
+   console.log(line);
+   console.log('');
+ }
+
+ function printUserSection(title, users) {
+   console.log(title);
+   console.log('-'.repeat(title.length));
+   users.forEach(u => console.log(`- ${u.name} (${u.email})`));
+   console.log('');
+   console.log(`${title.split(' ')[0]}: ${users.length}`);
+   console.log('');
+ }

Introducing Type Safety

From Untyped to Typed

# Before: No types
- function calculateDiscount(user, total, membership, date) {
-   if (membership === 'gold' && date.getDay() === 5) {
-     return total * 0.25;
-   }
-   if (membership === 'gold') return total * 0.2;
-   return total * 0.1;
- }

# After: Full type safety
+ type Membership = 'bronze' | 'silver' | 'gold';
+
+ interface User {
+   id: string;
+   name: string;
+   membership: Membership;
+ }
+
+ interface DiscountResult {
+   original: number;
+   discount: number;
+   final: number;
+   rate: number;
+ }
+
+ function calculateDiscount(
+   user: User,
+   total: number,
+   date: Date = new Date()
+ ): DiscountResult {
+   if (total < 0) throw new Error('Total cannot be negative');
+
+   let rate = 0.1; // Default bronze
+
+   if (user.membership === 'gold' && date.getDay() === 5) {
+     rate = 0.25; // Friday bonus for gold
+   } else if (user.membership === 'gold') {
+     rate = 0.2;
+   } else if (user.membership === 'silver') {
+     rate = 0.15;
+   }
+
+   const discount = total * rate;
+
+   return {
+     original: total,
+     discount,
+     final: total - discount,
+     rate
+   };
+ }

Design Patterns for Refactoring

Strategy Pattern

# Before: Conditional logic
- function calculateShipping(order, method) {
-   if (method === 'standard') {
-     return order.total > 50 ? 0 : 5.99;
-   } else if (method === 'express') {
-     return order.total > 100 ? 9.99 : 14.99;
+   } else if (method === 'overnight') {
+     return 29.99;
+   }
+ }

# After: Strategy pattern
+ interface ShippingStrategy {
+   calculate(order: Order): number;
+ }
+
+ class StandardShipping implements ShippingStrategy {
+   calculate(order: Order) {
+     return order.total > 50 ? 0 : 5.99;
+   }
+ }
+
+ class ExpressShipping implements ShippingStrategy {
+   calculate(order: Order) {
+     return order.total > 100 ? 9.99 : 14.99;
+   }
+ }
+
+ class OvernightShipping implements ShippingStrategy {
+   calculate(order: Order) {
+     return 29.99;
+   }
+ }
+
+ function calculateShipping(order: Order, strategy: ShippingStrategy) {
+   return strategy.calculate(order);
+ }

Chain of Responsibility

# Before: Nested validation
- function validate(user) {
-   const errors = [];
-   if (!user.email) errors.push('Email required');
+   else if (!isValidEmail(user.email)) errors.push('Invalid email');
+   if (!user.name) errors.push('Name required');
+   if (user.age < 18) errors.push('Must be 18+');
+   if (user.country === 'blocked') errors.push('Country not supported');
+   return errors;
+ }

# After: Chain of responsibility
+ abstract class Validator {
+   abstract validate(user: User): string | null;
+   setNext(validator: Validator): Validator {
+     this.next = validator;
+     return validator;
+   }
+   validate(user: User): string | null {
+     const error = this.doValidate(user);
+     if (error) return error;
+     return this.next?.validate(user) ?? null;
+   }
+ }
+
+ class EmailRequiredValidator extends Validator {
+   doValidate(user: User) {
+     return !user.email ? 'Email required' : null;
+   }
+ }
+
+ class EmailFormatValidator extends Validator {
+   doValidate(user: User) {
+     return user.email && !isValidEmail(user.email) ? 'Invalid email' : null;
+   }
+ }
+
+ // Build the chain
+ const validator = new EmailRequiredValidator()
+   .setNext(new EmailFormatValidator())
+   .setNext(new NameRequiredValidator())
+   .setNext(new AgeValidator())
+   .setNext(new CountryValidator());

Refactoring Steps

Safe Refactoring Process

1. PREPARE
   - Ensure tests exist (write them if missing)
   - Commit current state
   - Create feature branch

2. IDENTIFY
   - Find the code smell to address
   - Understand what the code does
   - Plan the refactoring

3. REFACTOR (small steps)
   - Make one small change
   - Run tests
   - Commit if tests pass
   - Repeat

4. VERIFY
   - All tests pass
   - Manual testing if needed
   - Performance unchanged or improved

5. CLEAN UP
   - Update comments
   - Update documentation
   - Final commit

Refactoring Checklist

Code Quality

  • Functions are small (< 50 lines)
  • Functions do one thing
  • No duplicated code
  • Descriptive names (variables, functions, classes)
  • No magic numbers/strings
  • Dead code removed

Structure

  • Related code is together
  • Clear module boundaries
  • Dependencies flow in one direction
  • No circular dependencies

Type Safety

  • Types defined for all public APIs
  • No any types without justification
  • Nullable types explicitly marked

Testing

  • Refactored code is tested
  • Tests cover edge cases
  • All tests pass

Common Refactoring Operations

OperationDescription
Extract MethodTurn code fragment into method
Extract ClassMove behavior to new class
Extract InterfaceCreate interface from implementation
Inline MethodMove method body back to caller
Inline ClassMove class behavior to caller
Pull Up MethodMove method to superclass
Push Down MethodMove method to subclass
Rename Method/VariableImprove clarity
Introduce Parameter ObjectGroup related parameters
Replace Conditional with PolymorphismUse polymorphism instead of switch/if
Replace Magic Number with ConstantNamed constants
Decompose ConditionalBreak complex conditions
Consolidate ConditionalCombine duplicate conditions
Replace Nested Conditional with Guard ClausesEarly returns
Introduce Null ObjectEliminate null checks
Replace Type Code with Class/EnumStrong typing
Replace Inheritance with DelegationComposition over inheritance

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