What is screen-recording?
Create annotated animated GIF demos and screen recordings for pull requests and documentation. Covers frame capture, timing, imageio-based GIF creation, and per-frame annotation workflows.
github/awesome-copilot
Create annotated animated GIF demos and screen recordings for pull requests and documentation. Covers frame capture, timing, imageio-based GIF creation, and per-frame annotation workflows.
npx skills add https://github.com/github/awesome-copilot --skill "skills/screen-recording"Quick start
Install it or open the source, trigger it with a clear task, then follow the source workflow.
npx skills add https://github.com/github/awesome-copilot --skill "skills/screen-recording"Use screen-recording to help me with: [describe your task]. Before you begin, tell me what input you need, the steps you will follow, and the expected output.
5 key workflow steps, examples, and cautions are distilled below.
Continue to the workflowDirect answers
Create annotated animated GIF demos and screen recordings for pull requests and documentation. Covers frame capture, timing, imageio-based GIF creation, and per-frame annotation workflows.
It is relevant to workflows involving Testing, Documentation, Engineering, Design.
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SkillSignal brief
Create annotated animated GIF demos and screen recordings for pull requests and documentation. Covers frame capture, timing, imageio-based GIF creation, and per-frame annotation workflows.
Useful in these contexts
Core capabilities
Distilled from the source
About 3 min · 11 sections
Record a multi-step UI interaction as an animated GIF
Create a demo showing before/after behavior
Build annotated walkthroughs for documentation or release notes
Show a bug reproduction or fix in action
1. Capture frames
2. Assemble GIF with imageio
3. Variable frame timing
4. Annotate frames
5. Fade-in annotations
GIF is limited to 256 colors per frame — fine for UI screenshots, may show banding on photographic content
Large GIFs (50+ frames at high resolution) can be several MB — consider cropping to the relevant area
No audio support in GIF — use MP4 for narrated demos (but lose VS Code preview support)
Quality breakdown
Based on traceable docs and repository signals; stars are not treated as quality.
Compare before choosing
These links are selected from shared tasks, functions, stacks, platforms, and same-name variants. Compare the source owner, documentation, permissions, and maintenance signals.
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Create animated GIF demos that show a feature or workflow in action — with annotations, variable timing, and proper pacing. Useful for PR descriptions, documentation, and release notes.
Use this skill when you need to:
pip install playwright Pillow imageio numpy scipy mss -q
playwright install chromium
Use Playwright to step through the interaction and capture each frame:
from playwright.async_api import async_playwright
async def record_frames(url, steps, width=1400, height=900):
"""
steps: list of dicts with 'action' (async callable taking page)
and 'name' (frame filename)
"""
async with async_playwright() as p:
browser = await p.chromium.launch()
page = await browser.new_page(viewport={"width": width, "height": height})
await page.goto(url, wait_until="networkidle")
for step in steps:
if step.get("action"):
await step["action"](page)
await page.wait_for_timeout(step.get("wait", 500))
await page.screenshot(path=step["name"])
await browser.close()
Use imageio, not PIL, for GIF writing — PIL's GIF encoder merges visually similar frames, which kills animations.
import imageio.v3 as iio
from PIL import Image
import numpy as np
frames = []
durations = []
for frame_path, duration_ms in frame_list:
img = Image.open(frame_path)
frames.append(np.array(img))
durations.append(duration_ms)
iio.imwrite("demo.gif", frames, duration=durations, loop=0)
Uniform timing makes everything feel either too fast or too slow. Use variable durations:
| Phase | Duration | Why |
|---|---|---|
| Fast action (typing, clicking) | 100ms | Feels natural, keeps energy |
| Pause after action | 600-800ms | Let the viewer process what happened |
| Hero/final message | 500ms+ | Main takeaway needs time to land |
Apply annotations to specific frames using the image-annotations skill:
from PIL import Image, ImageDraw, ImageFont
def annotate_frame(frame_path, annotations, out_path):
img = Image.open(frame_path)
draw = ImageDraw.Draw(img)
for ann in annotations:
# Apply annotation (rect, arrow, label, etc.)
pass
img.save(out_path)
For smooth annotation appearance:
def apply_fade(base_frame, annotation_layer, alpha):
"""Blend annotation onto frame at given alpha (0.0 to 1.0)"""
blended = Image.blend(
base_frame.convert("RGBA"),
annotation_layer.convert("RGBA"),
alpha
)
return blended.convert("RGB")
# 2-frame pop-in at 10fps: 50% then 100%
faded_frames = [
apply_fade(base, annotations, 0.5), # frame 1: half opacity
apply_fade(base, annotations, 1.0), # frame 2: full opacity
]
At 10fps, use 2 fade frames (0.2s total). At 30fps, use 3-4 frames. Easing curves look bad at low FPS — simple pop-in is snappier and more readable.
The annotation logic gets complex for anything beyond trivial demos. Write a dedicated script (e.g., annotate_gif.py) with functions instead of inline code. You'll iterate on timing and placement.
Always test in isolation first — don't rebuild the full demo to test a fade tweak:
# Small test GIF: 10 bare frames → fade frames → 15 hold frames
# Add a frame counter overlay for debugging:
draw.text((10, height - 30), f"F{i}/{total} a={alpha:.0%} FADE",
fill="white", font=small_font)
For recording desktop apps, terminals, or anything outside a browser. Uses mss for fast screen capture.
import mss
from PIL import Image
import time
def record_gif(output_path, region=None, duration=5, fps=8):
"""Record screen region to GIF. region = {left, top, width, height} or None for full screen."""
with mss.mss() as sct:
if region is None:
region = sct.monitors[1] # primary monitor
frames = []
t_end = time.time() + duration
while time.time() < t_end:
t0 = time.time()
shot = sct.grab(region)
frames.append(Image.frombytes('RGB', shot.size, shot.rgb))
time.sleep(max(0, 1 / fps - (time.time() - t0)))
frames[0].save(output_path, save_all=True, append_images=frames[1:],
duration=int(1000 / fps), loop=0, optimize=True)
return len(frames)
record_gif('demo.gif', region={'left': 0, 'top': 0, 'width': 800, 'height': 500}, duration=3)
Tested: 3s at 8fps → 24 frames, ~31KB. Keep fps ≤ 10 for reasonable file sizes.
Note: PIL.save(save_all=True) works for simple recordings but merges visually similar frames. For annotated GIFs with fade effects, use imageio.v3.imwrite instead.
# Find window rect, then record it as a GIF
# Reuse find_window() from the ui-screenshots skill
import ctypes
from ctypes import c_int, Structure, byref, windll
class RECT(Structure):
_fields_ = [('left', c_int), ('top', c_int), ('right', c_int), ('bottom', c_int)]
hwnd = find_window('My App')[0][0]
rect = RECT()
windll.user32.GetWindowRect(hwnd, byref(rect))
region = {'left': rect.left, 'top': rect.top,
'width': rect.right - rect.left, 'height': rect.bottom - rect.top}
record_gif('app-demo.gif', region=region, duration=5, fps=8)
Programmatically find changed regions between frames to decide what to annotate:
import numpy as np
from scipy import ndimage
def find_changed_clusters(frame_a, frame_b, threshold=30, min_pixels=300, dilate=5):
"""Find bounding boxes of changed regions between two frames."""
diff = np.abs(frame_b.astype(float) - frame_a.astype(float)).max(axis=2)
mask = diff > threshold
dilated = ndimage.binary_dilation(mask, iterations=dilate)
labeled, n = ndimage.label(dilated)
clusters = []
for i in range(1, n + 1):
ys, xs = np.where(labeled == i)
if len(ys) < min_pixels:
continue
clusters.append((xs.min(), ys.min(), xs.max(), ys.max(), len(ys)))
return sorted(clusters, key=lambda c: -c[4]) # largest first
| Format | VS Code Preview | GitHub | Browser |
|---|---|---|---|
| GIF | ✅ Animates | ✅ | ✅ |
| WebP | ⚠️ Static only | ✅ | ✅ |
| MP4 | ❌ Broken | ⚠️ | ✅ |
GIF is the only universally supported animated format across VS Code preview, GitHub markdown, and browsers.