Best for
- When you have an idea for a new PM skill
- When you want to add a domain skill (phase-specific), foundation skill
- When a contributor needs guided skill creation that follows repo conventions
product-on-purpose/pm-skills/skills/utility-pm-skill-builder/SKILL.md
Guides contributors from a PM skill idea to a complete Skill Implementation Packet aligned with pm-skills conventions. Runs gap analysis, validates through a Why Gate, classifies by type and phase, generates draft files, and writes to a staging area for review before promotion.
Decision brief
This skill creates new PM skills for the pm-skills library. It produces a Skill Implementation Packet - a complete design document with draft files in a staging area for review before promotion to canonical locations.
Compatibility matrix
| Platform | Status | Evidence | What to check |
|---|---|---|---|
| Codex | Not declared | No explicit evidence | Portability before use |
| Claude Code | Not declared | No explicit evidence | Portability before use |
| Cursor | Not declared | No explicit evidence | Portability before use |
| Gemini CLI | Not declared | No explicit evidence | Portability before use |
Installation
The source command is displayed only when detected. A safe inspection prompt is always available so your agent can explain every action before execution.
npx skills add https://github.com/product-on-purpose/pm-skills --skill "skills/utility-pm-skill-builder"Inspect the Agent Skill "utility-pm-skill-builder" from https://github.com/product-on-purpose/pm-skills/blob/69df49c3eff24b3fa1a29d0bd6a35ae400af4f3e/skills/utility-pm-skill-builder/SKILL.md at commit 69df49c3eff24b3fa1a29d0bd6a35ae400af4f3e. List every install step, command, network request, credential, file read/write, external action, and rollback step. Explain whether it fits my task. Do not install or execute anything until I approve.
Workflow
When asked to create a new PM skill, follow these steps:
Accept the idea in either form: - Problem-first: "What PM problem does this skill solve? Who runs into this problem, and what do they currently produce (or fail to produce)?" - Skill-first: "Describe the skill you want to create. What artifact does it produce? What PM activity d…
Check ALL existing skills for overlap. Use the Current Library Reference below (derive the live inventory from skill-manifest.json or AGENTS.md) AND scan the skills/ directory for the latest inventory. Include all four families - domain, foundation, utility, and tool - the tool…
Evaluate whether the idea should be ONE skill or MULTIPLE skills.
Determine the skill's classification and naming:
Permission review
The documentation asks the agent to read local files, directories, or repositories.
AND scan the `skills/` directory for the latest inventory. Include all fourThe documentation asks the agent to create, modify, or delete local files.
If validation passes, delete the staging folder: `_staging/pm-skill-builder/{skill-name}/`Evidence record
| Signal | Value | Evidence type | Meaning |
|---|---|---|---|
| Quality score | 93/100 | Computed | Documentation, specificity, maintenance, and trust rules |
| Repository stars | 565 | Source | Repository attention, not individual Skill quality |
| Compatibility | 0 platforms | Source | Declared in the catalog source record |
| Usage guide | automated source guide | Editorial | Generated or reviewed according to the visible evidence level |
Pinned source
This skill creates new PM skills for the pm-skills library. It produces a Skill Implementation Packet - a complete design document with draft files in a staging area for review before promotion to canonical locations.
utility-pm-skill-iterateutility-pm-skill-validateWhen asked to create a new PM skill, follow these steps:
Accept the idea in either form:
Both entry points produce the same downstream flow. If the user provides one form, do not ask for the other - extract what you need and proceed.
If the idea is vague, ask ONE follow-up question to clarify the artifact type and target audience before proceeding.
Check ALL existing skills for overlap. Use the Current Library Reference
below (derive the live inventory from skill-manifest.json or AGENTS.md)
AND scan the skills/ directory for the latest inventory. Include all four
families - domain, foundation, utility, and tool - the tool family is easy
to miss since it has no phase prefix pattern in common conversation.
Present findings with specificity:
Why Gate (triggers when overlap is found): Ask the user: "Name 2-3 specific prompts or scenarios where the existing skills fail to produce what you need."
Kill Gate: If the user cannot articulate convincing gaps, recommend an alternative:
Do not proceed past the kill gate without either convincing evidence of a gap or explicit user override.
Evaluate whether the idea should be ONE skill or MULTIPLE skills.
Splitting signals:
If splitting is warranted, present the recommendation: "This seems to cover two distinct PM activities:
Determine the skill's classification and naming:
Domain skills (phase-specific PM activities):
{phase}-{skill-name}phase: {phase} (required), no classification fieldFoundation skills (cross-cutting, used across phases):
foundation-{skill-name}classification: foundation (required), no phase fieldUtility skills (meta-skills, repo tooling):
utility-{skill-name}classification: utility (required), no phase fieldDialect and exemplar selection: First, pick the skill's dialect from Skeleton Canon: The Three Sanctioned Dialects (classic, contract-shaped, or tool-family) - this fixes the required heading skeleton before any exemplar is chosen. Do not default to "mirror the closest exemplar": an exemplar can itself carry drift (a case variant, an extra or missing section), and a straight mirror copies that drift forward into the new skill.
Then identify 1-2 existing skills in the SAME dialect that are the closest structural match:
Present the classification, dialect, and exemplar selection for user confirmation.
A new skill must ship eval-ready so coverage never falls behind: routing health and output quality are both measurable from day one. Decide the eval contract here, then emit its assets in Step 5. Four parts:
A. Nearest neighbors (C-2). Name the new skill's 1-3 nearest neighbors - the existing skills whose triggers most overlap. Derive them from the Step 2 gap analysis plus same-phase / same-category siblings. These neighbors drive the boundary pointers (below), the near-miss trigger fixtures (Step 5), and the collision probe (Step 7).
B. Reciprocal boundary pointers (C-3). The draft SKILL.md MUST include a
## When NOT to Use section that names each neighbor and says when to use that
neighbor instead. For every neighbor, also add the reciprocal pointer back: a
"When NOT to Use" bullet in the neighbor's SKILL.md pointing to the new skill. If the
overlap is strong enough to be a measured collision pair, add the pair to
COLLISION_PAIRS in scripts/check-trigger-fixtures.mjs so the reciprocity gate
(check-reciprocal-boundary-pointers.mjs) and the collision probe both cover it.
Reciprocal pointers are what kept the v2.26.0 rewrites collision-clean.
C. Output-eval family (C-4). Map the skill to an output-eval family rubric so its artifact quality is measurable. Pick by phase/category:
| Family rubric | Covers (phase / kind) |
|---|---|
framing | define-* problem/hypothesis/jtbd/opportunity/prioritization + foundation-okr-writer/persona/lean-canvas |
specification | deliver-* prd/acceptance-criteria/user-stories/edge-cases/launch-checklist |
discovery | discover-* interview-synthesis/competitive/market-sizing/journey/stakeholder |
technical | develop-* adr/design-rationale/solution-brief/spike-summary |
measurement | measure-* experiment-design/results/okr-grader/dashboard/instrumentation/survey |
learning | iterate-* retrospective/lessons-log/pivot-decision/refinement-notes |
communication | audience-facing: deliver-release-notes, foundation-stakeholder-update |
Family rubrics live at docs/internal/eval-rubrics/{family}.md. If the skill fits a
family that has a rubric, use that family value in the scenario frontmatter. If it
opens a NEW family (meeting/tool skills have none yet), note "no family rubric yet -
author one before the skill enters the output-eval roster" and skip the family value.
D. Fixture + scenario plan (C-1, C-4). Plan the two eval-asset files emitted in
Step 5: a trigger-fixtures.json (routing) and an output-scenarios/<id>.md (output
quality). Their shapes are specified in Step 5 items 13-14.
Present the neighbors + family + reciprocal-pointer plan for user confirmation before generating the packet.
Produce the complete packet using references/TEMPLATE.md as the format.
The packet includes:
--- at byte 0 of the file (no preceding content of any kind, including HTML comments, BOM, or whitespace). Place any attribution comment AFTER the closing --- fence, never before. Reference: library/skill-output-samples/SAMPLE_CREATION.md Section 5.evals/trigger-fixtures.json:
a JSON object { "schema": 1, "skill": "{name}", "runs_per_query": 3, "trigger_threshold": 0.5, "queries": [...] }. The queries array needs >= 16
total, >= 8 with "expect": "trigger" (drawn from the skill's real intents,
NOT just artifact keywords - include intent-only asks) and >= 8 with
"expect": "no-trigger", of which >= 2 are near-misses aimed at the Step 4.5
neighbors (mark them "near_miss_of": "{neighbor}"). Split each class ~60/40 across
"split": "train" / "split": "validation". This is the B-4 fixture contract
(scripts/check-trigger-fixtures.mjs).evals/output-scenarios/{id}.md:
frontmatter scenario: {id} / skill: {name} / family: {family from Step 4.5} /
created: {date}, then a realistic input brief (>= 100 chars of body) that gives the
skill arm and a freehand control the same raw material. This is the B-7 asset contract
(scripts/check-output-eval-assets.mjs). Omit family only if Step 4.5 found no
rubric yet.Write all generated files to the staging area:
_staging/pm-skill-builder/{skill-name}/
├── SKILL.md ← draft skill file
├── references/
│ ├── TEMPLATE.md ← draft template
│ └── EXAMPLE.md ← draft example
├── evals/
│ ├── trigger-fixtures.json ← draft routing fixtures (C-1)
│ └── output-scenarios/{id}.md ← draft output-quality scenario (C-4)
└── command.md ← draft command
Note:
_staging/is gitignored - draft artifacts never ship in releases. The staging folder is discarded after promotion.
Report what was written and where.
Ask: "Review the packet above. When ready, I'll promote the files to their canonical locations. Proceed? [yes/no]"
If yes, promote by copying each file from staging to its canonical path:
| Staging file | Canonical location |
|---|---|
_staging/pm-skill-builder/{skill-name}/SKILL.md | skills/{dir-name}/SKILL.md |
_staging/pm-skill-builder/{skill-name}/references/TEMPLATE.md | skills/{dir-name}/references/TEMPLATE.md |
_staging/pm-skill-builder/{skill-name}/references/EXAMPLE.md | skills/{dir-name}/references/EXAMPLE.md |
_staging/pm-skill-builder/{skill-name}/evals/trigger-fixtures.json | skills/{dir-name}/evals/trigger-fixtures.json |
_staging/pm-skill-builder/{skill-name}/evals/output-scenarios/{id}.md | skills/{dir-name}/evals/output-scenarios/{id}.md |
_staging/pm-skill-builder/{skill-name}/command.md | commands/{command-name}.md |
Where {dir-name} is the classification-prefixed directory (e.g., deliver-change-communication).
Then:
skills/{dir-name}/references/ and skills/{dir-name}/evals/output-scenarios/COLLISION_PAIRS in scripts/check-trigger-fixtures.mjs and add the reciprocal "When NOT to Use" bullet to each neighbor's SKILL.mdbash scripts/lint-skills-frontmatter.sh && bash scripts/validate-agents-md.sh && bash scripts/validate-commands.sh, then the eval-asset gates node scripts/check-trigger-fixtures.mjs, node scripts/check-output-eval-assets.mjs, node scripts/check-reciprocal-boundary-pointers.mjs, and the collision probe node scripts/check-new-skill-collision.mjs --skill={name} (C-2 - confirms the new skill recalls its own triggers and steals none of a neighbor's). Regenerate the catalog surfaces: node scripts/gen-skill-manifest.mjs && node scripts/gen-skill-manifest.mjs --agents_staging/pm-skill-builder/{skill-name}/Design rationale lives in the GitHub issue, PR, or effort brief - not in a permanent packet file.
Provide post-promotion guidance:
bash scripts/lint-skills-frontmatter.sh"/{command-name} with a realistic scenario"Do not hand-maintain a skill inventory in this file. A static table here has drifted from the real catalog before (most recently: an entire family untracked, plus a missing row in another) because every new or removed skill would require a hand edit here too. Instead, derive the live inventory at run time, every time, from one of:
skill-manifest.json (repo root) - generated, machine-readable; every
skill's name, classification, phase (if any), category, and description.AGENTS.md - generated, human-browsable; the same catalog grouped by
family with a short description per skill.Both are regenerated by node scripts/gen-skill-manifest.mjs (and
--agents) whenever a skill is added, changed, or removed, so they track
skills/ on disk exactly - unlike a hand-written table, they cannot drift.
The families, for orientation (no counts kept here on purpose - read the manifest for the current total):
| Family | Phase-scoped? | Directory prefix | Covers |
|---|---|---|---|
| Domain | Yes (discover/define/develop/deliver/measure/iterate) | {phase}- | PM activities scoped to one Triple Diamond phase |
| Foundation | No | foundation- | Cross-cutting artifacts used across phases (canvases, personas, OKRs, meeting artifacts, stakeholder communication, pre-build risk review) |
| Utility | No | utility- | Meta/tooling skills that operate on the repo, workflow, or other skills (this skill is one) |
| Tool | No | tool- | Workshop facilitation formats (Foundation Sprint family, Design Sprint family, standalone facilitation formats) |
For gap analysis (Step 2), read skill-manifest.json or AGENTS.md in
full - all four families, not just domain and foundation - before judging
overlap. The tool family is the easiest to miss because none of its skills
share a phase name with the idea being pitched.
The builder MUST produce draft files for the new skill:
SKILL.md - full skill instructions (including a When NOT to Use section naming neighbors, C-3)references/TEMPLATE.md - output template with guidance commentsreferences/EXAMPLE.md - complete worked example (150-300 lines)evals/trigger-fixtures.json - routing eval fixtures (C-1; B-4 contract)evals/output-scenarios/{id}.md - output-quality scenario + family rubric (C-4; B-7 contract)command.md - slash command fileAll drafts are written to _staging/pm-skill-builder/{skill-name}/ (gitignored).
On promotion, files are copied to canonical locations, AGENTS.md is updated, and the staging folder is discarded.
Before finalizing the packet, verify all items in both tiers:
name matches directory nameversion, updated, license all presentphase:, foundation/utility → classification:){phase/classification}-{skill-name}## sections#### + **Path:** formatWhen NOT to Use section points to eachCOLLISION_PAIRS if strong overlapevals/trigger-fixtures.json present and meets the B-4 contract (>=16 queries, >=8/class, >=2 near-misses, train/validation split)evals/output-scenarios/{id}.md present with scenario/skill/family frontmatter mapping to an existing rubric (or family deferred with a noted reason)check-new-skill-collision.mjs --skill={name} --emit-tasks, then dispatch the pm-skill-router sub-agent (Haiku) over the emitted queries and apply the verdict; the new skill recalls its triggers and steals none of a neighbor's. (Unattended CI may instead use the Messages-API path with ANTHROPIC_API_KEY.)See references/EXAMPLE.md for a completed Skill Implementation Packet
demonstrating a realistic domain skill creation.
Frequently asked questions
This skill creates new PM skills for the pm-skills library. It produces a Skill Implementation Packet - a complete design document with draft files in a staging area for review before promotion to canonical locations.
The source record exposes this install command: npx skills add https://github.com/product-on-purpose/pm-skills --skill "skills/utility-pm-skill-builder". Inspect the command and pinned source before running it.
Static rules flagged read-files, write-files in the source; the page lists the matching lines and excerpts.
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